The Supernatural Saints are a bunch of gamers getting together, having fun, and playing games. We are a crossed platform gaming clan outstanding over 30 members that play hard and get dirty. We've been together since June 15th, 2012. We play Xbox 360, PC, and PS3. If you are looking for a serious/tactical type clan you've come to the right place! We are looking to recruit members for our clan. Do join--if you are interested--post a reply to this thread with the following information filled out:
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Please respond back as soon as possible! Thanks!
I don't get why the SONY forums have the most recruitments for clans out of all the other BF fan sites and forums there
are out there. I really don't. Clans are a joke. Even moreso on console. LOL And then these almost dead forums get the
most requests for people to join their drama-groups. I don't get it.
S E I J I N S H I . A L L D A Y . E V E R Y D A Y
Blame the oversaturation of the shooter market. Used to be that there were only a few titles that you could play online, and people gravitated to them in far greater numbers. Games also used to be of higher caliber and quality back in those days, despite being graphically inferior to some of today's offerings. Clans that made it had a higher quality of player, people that became like family, people that you truly enjoyed playing a perticular title with on a regular basis.
Enter the market's future, where the release of titles every year began to chip away at the playerbase of those games, spreading them out in ever thinning quantities and straining the bonds of smaller clans as game quality fell. I myself belonged to a clan that lost numbers solely to the change in a game's formula from one sequel to the next. And once you start losing people, it has a tendency to become a bleeding wound, as more members leave over time, until entire clans either went defunct or existed in a shadow of it's former self.
What replaced it is sometimes worse too...the Superclans, clans containing hundreds of members, but lacking any real overall cohesiveness. It instead comprises itself of small bubbles of players, factions that are either made of previous clan members or real life friends, among other things and creates an environment that is not conducive to cultivating newer members as time goes on, unless those members can find a bubble to call home. The clans are spread out across titles, in rather pathetic numbers in comparison to the clan's overall membership count. Ultimately, it becomes an organization of lukewarm players who have little invested in the game, or the clan's future as a whole.
All this because game developers are always on the hunt for the next big payday, never truly realizing that they are creating a culture that cannot sustain itself like it did long ago. Quite frankly, the gaming community would fare far better with relatively fewer titles to choose from, and thus rebuild a sense of community, not just (often) misplaced brand loyalty that smacks of zombified acceptance of a franchise that offers little in anything new or innovative.
Many of the clans on consoles used to be the very backbone of the games they played. I would wager this isn't as true as it once was anymore.