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Sep 13 2012
By: thewarhammer67 Splicer 70 posts
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My thoughts on DUST 514

10 replies 835 views Edited Sep 13, 2012

Right now this game blows, but I hope they fix all the crap by release because I really like F2P MMO's and having one on my Playstation would be great.

 

Problems I had with game:

 

Weapons are uneffective, weapons have no range, in skirmish matches you spawn directly in the middle of enemies, game feels lifeless with no soundtrack, and generic art style.

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PlayStation MVP
Registered: 04/21/2007
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Re: My thoughts on DUST 514

Sep 13, 2012

thewarhammer67 wrote:

Right now this game blows, but I hope they fix all the crap by release because I really like F2P MMO's and having one on my Playstation would be great.

 

Problems I had with game:

 

Weapons are uneffective, weapons have no range, in skirmish matches you spawn directly in the middle of enemies, game feels lifeless with no soundtrack, and generic art style.


pretty much thats how i feel about it too, i dont think i will be playing this game when releases.

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First Son
Registered: 12/27/2012
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Re: My thoughts on DUST 514

Dec 27, 2012

its only in its beta their are a lot of things that need fixing play it when it is released on december 31

 

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First Son
Registered: 10/07/2011
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Re: My thoughts on DUST 514

Dec 27, 2012

All I know is I am looking forward to this game and it's evolution. For all of the small issues I've seen people post about it, they all sound like the usual issues that come along with the beta stage of development. I'm sure the game will be better optimized and tweaked with time. In my opinion a longer beta stage is better than a faulty release of a game with many problems. Gamers are a finicky and impatient lot aren't they:smileytongue:

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Lombax Warrior
Registered: 11/14/2012
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Re: My thoughts on DUST 514

Dec 27, 2012
I love the gameplay of MAG, if they can do similar to it, that will be great. Actually what i mean is;

1- Specific respwan points away from the battlefield like MAG

2- Effective weapons

3- different uniform for each fiction

4- well-structured and meaningful maps

3- helpful mini map
- 3d
- enemy appears on it from specific range if he fired

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Wastelander
Registered: 03/10/2012
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Re: My thoughts on DUST 514

Jan 11, 2013

MAGtrail_now_MAG wrote:
I love the gameplay of MAG, if they can do similar to it, that will be great. Actually what i mean is;

1- Specific respwan points away from the battlefield like MAG

2- Effective weapons

3- different uniform for each fiction

4- well-structured and meaningful maps

3- helpful mini map
- 3d
- enemy appears on it from specific range if he fired


Just remember, 3 comes before 4, not after.

 

Anyways, in addition to what magtrail said, the armor system is absolute garbage, the way it's structured makes the skill gap far, far worse than it ever was in MAG. Players who pay for their stuff have a massive advantage over those who don't.

 

"Not many people believe in divine retribution. That's because this world's a lazy fellow. However, once in a blue moon, he does a good job." -Kirishima Yukihime

"UUUNIVERSEEEEEEEEEEEEEE!" - Kashiwazaki Sena
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Treasure Hunter
Registered: 09/08/2012
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Re: My thoughts on DUST 514

Jan 13, 2013
I hope dust is fixed. It has potential.
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First Son
Registered: 12/27/2012
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Re: My thoughts on DUST 514

Jan 24, 2013

it would be a larger advantage if the aurum products were perminate.

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Survivor
Registered: 07/20/2008
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Re: My thoughts on DUST 514

Jan 24, 2013

sonicalmx wrote:

it would be a larger advantage if the aurum products were perminate.


You can get permenant products! The blueprints, in fact.

 

Not many of them, though.

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First Son
Registered: 01/25/2013
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Re: My thoughts on DUST 514

Jan 25, 2013
Eliminate ladders, I just massacred a poor helpless guy on one.
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