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Feb 21 2013
By: carnifex49 Hekseville Citizen 253 posts
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Demo analysis - no spoilers

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5 replies 240 views Edited Feb 21, 2013

Overall excellent demo SSM. It seems that SP wasn't shafted after all.

 

Anyways, things I noticed

-3 menu options - Single Player (Kratos) 2 dude fighting (Multiplayer) and an unknown one at the back (possibly Treasures)

-Collectible items are back

-8 items/weapons" slots (including the Blades of Chaos, I'd assume the other items include the multiplayer weapons: Sword, Hammer, Spear, Gauntlets)

-Upgrade screen displays summaries of all upgrades before you unlock them (ie it tells you that Level 3 BoC unlocks Triangle combo while Level 5 BoC gives increased rage meter)

-Demo had enough orbs to upgrade to level 2 BoC

-Rage meter now steadily drains but builds up very quickly as you fight, when maxed you get more damage and more combos

-The full combo Plume of Prometheus (the leap-slam one) is only available when rage is active

-Cyclone of Chaos (the spin attack) is no longer L1+Square but rather hold Square

-Grab is now R1 and Kratos chains the enemy (allows for long range grabs and throws)

-Circle is knock back (Kratos uses his fists or kicks) which also disarms opponents

-L1+0 is a mini ground slam that is available from level 1

-Cyclops Riding is back

-The basic grunts in the demo weren't insta killable like the undead/goatmen in previous games

-Sliding segments from Ghost of Sparta are in

-The demo does hint at the Rise of the Warrior comic

 

Anything else you guys noticed?

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Wastelander
Registered: 12/14/2012
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Re: Demo analysis - no spoilers

Feb 21, 2013
I was hoping for the "Ground & Pound" from Ghost of Sparta... But I like everything else so far the demo was great.
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Wastelander
Registered: 10/21/2012
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Re: Demo analysis - no spoilers

Feb 22, 2013

There is also sprint (L3) and the parrying is the same as in the MP.

Erebus..jpg
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Treasure Hunter
Registered: 01/15/2006
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Re: Demo analysis - no spoilers

Feb 24, 2013

Carnie:

Spoiler
>3 options
SP, MP, Extras.

>collectibles
Seems like just FF and GE (aside from 'possessions').

>8 items
And unknown number of artifacts.  Probably six or so.  At any rate, three relics/items (one is LC) and four spells (fire, ice, lightning and soul) aside from BoC.  So there you go.

>summaries
Incomplete coverage.

>enough for lvl2
lvl5 with exploiting.

>rage meter
Is hardly a 'rage' at all.  Automatic as well.

>more damage
You're sure about that?  That wasn't how it was in the previous build at all.

>more combos
That we used to default with.  This build has even LESS to 'rage'.  The 'rage dump' is missing and Athena's Blessing isn't working.  They didn't expect us to have lvl5, I take it.  Valor is missing and Fury doesn't replace it for light input after t2.  It's a blank input that doesn't nothing (sloppy oversight *that's just lvl3*).

>CoC is S rather than L1+S
And they call it CoF, but I won't be changing the name accordingly.  There are no face button specials for the Blades this time save for the parry.

>full combo
Spirit.  You refer to Spirit (t3).

NOTE: This is old news.  I'd noted it from the GamesCom/PAX build.

>knockback
Proper knockback isn't on any of those moves save for the uppercut.

>ground slam
Notable for going through walls and being open to evade cancels.

>Berserker ride
I prefer Mongrel rides.

>weren't open to instant kills
You didn't do enough ringing out.  All this does is make them take longer.  With WB to OH having i-frames throughout, it just delays their deaths to make things more boring like CoO and GoS.  It's a bad idea.

>sliding like in GoS
It's even more boring here somehow.  Maybe they'll use it better later.

>hint at
The MP champion.  Little more.

>anything else
A lot.

 



Lord: >ground and pound
HC (mount)?  It's in MP.  It belongs to Kratos.

Disturbed: >Sprint as L3
I wasn't pleased with this or the ridiculous parry.

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Wastelander
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Re: Demo analysis - no spoilers

Feb 25, 2013

They said that, in addition to the Hold Square Cyclone of Chaos, there will also be the L1+Square version later. I wonder what the difference will be?

Erebus..jpg
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Treasure Hunter
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Re: Demo analysis - no spoilers

Feb 25, 2013
^Different enders depending on element (perhaps), damage, hit properties, aura (cosmetic), etc.
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