I know this has been discussed through multiple threads but no recent ones specifically about this.
My thoughts on the idea are simply. Yes.
Though you can just have a match as it is.
A fight could end quickly and essencially the match.
So to counter this theory i propose a 5x health increase for longevity of the fight and a reduced physical resistance of 15%
The reduced physical resistance is there because some people just stack PR and the fight would be a little more out of hand...etc.
On top of fighting have your casual chests, a pit here, ledge there
But no chalice, cerberus mongrel, and other huge point bonuses.
The goal would be 1.5k points which promotes the need for chests and skill.
Thats about 11 Brutal kills.
Any thoughts? Ideas?