Now the Chimera Armor would not only be aesthetically unique but statistically as well.
The armor itself will visually resemble the chimera monster from the story mode.Each piece of the armor (helmet, upper armor, & lower armor) will have Its own unique stats.
HELMET: Now if you remember the chimera monster, you would remember that the goat head is the head of the beast so it would only make sense that it be on the head of the player.
Now when you think of a goat or ram you think of a defensive animal with hard horns so it would make sense if the helmets defense points were high. It could also some attack points since the ram is an aggressive beast.
Upper ARMOR: now the lion head is Of course the center of the beast as noticed in the game so of course it will be the chest piece of the Armor. The lion is known for being a quick & powerful beast so this piece of the armor will have High attack points & some cooldown reduction points .
LOWER ARMOR: The snake is the tail of the chimera & it only fits that it would be the legs of the armor. The snake is a quick & venomous creature. Its stats would be high cooldown reduction with some elemental power or vice versa
I love this idea! I'm honestly surprised that chimera armor wasn't implemented already, but if it makes it in, it should follow your post. BTW good games the other day! We should play together sometime!
Great idea, I would also like to suggest an improvement in poseidon/zeus/ares war armor helms, I still don't know their stats but I suppose its better than battle armor but battle armor helms look so freaking cool when war helms look kinda dumb :\