04-28-2013 09:19 PM
I understand that many will see this as a pointless thread but I wanted to bring something up that has been bothering me. Most of you know that my favorite playstyle is the healer/white mage style. However, I've noticed a huge decrease in respect since 1.04 came out. I used to be regarded as an essential cog in the team....and tbh I made an enormous contribution to each victory. But lately, people dont give a **bleep** about whether u healed them or grapple save them at the cost of your own life...or if u sacrifice urself to the rage blade wielding enemy like I have. They only look at your combat. And unfortunately, I'm starting to feel unappreciated (which I often am anyway).....ive seen myself relentlessly frinding 2v2 this weekend to raise that abominable, all important kill/death ratio. Dont get me wrong; I'm a pub stomper in combat, but I never cared abt maintaining that before. I just dont know how to get back to where I used to be :'(
04-28-2013 09:28 PM
i generally judge people by how many points earned vs how many they gave up to the enemy. If you can play team support and consistently gain favor/ not constantly die, then you have my respect.
04-28-2013 09:33 PM
^it was the difference btwn 12-1 and 15-0.....12-1 and i made sure NOBODY on the team died....vs 15-0 grind in 2v2 where i played the same **bleep** way for hours until i found a ridic good combo....and stle a bunch of kills with world weapons....boring
04-28-2013 10:01 PM
04-28-2013 10:07 PM
my clan members are generally very nice and accepting. sometimes unless u get a shining score like 12-1 (pretty usual fr me in 4v4) u get overlooked tho. there is another group of players however that str8 up told me to play ares and "make myself useful" or leave....i left
04-28-2013 10:09 PM
in a general sense what im saying is that the dynamic changed after the patch from "oh gr8 u healed me the whole game and helped me go 15-0!" to "i went 15-0 why didnt u get above 10 kills?"
04-28-2013 10:12 PM - edited 04-28-2013 10:12 PM