Played 4 games and got 3-4 chests and still nothing! Played solo favor of the gods 2 times, first time 18 gold waves only got 3 treasures of the gods! Fail! Lol and nothing, second time 22 gold waves and 8 treasures of the gods! And still nothing! Soo no it’s still not fixed! Well back to Bioshock Infinite!
they aren't high drop rates.
@ Gypsy can you give drop rates on the current remaining fragments? We'll be getting posts on these until everything is understood.
other threads in this one.
All i wanna know if they drop at all,i dont care if its low or high but just wanna know if they drop at all so i can start opening them again because i stopped the grind fest with those white cursed chests.
EDIT: well f u c k those chests and f u c k those weapons im done with those.
I already opened 50 chests since the "fix" (wich makes 427 since day one), im not done here, i want those weapon even if they are crap.
But on the subject, or the drop rate is like 0,00000000000000000000000000000000000000000001% or they are still buged, yes.
Im thinking this has to be some sort of glitch. I couldnt imagine them programming it this way on purpose. and if they did, then it is the biggest "**** you" I have ever seen in a multiplayer game
there shouldnt be a "drop rate" at all. if you get a chest, you should get something. simple as that. and it should tell you immediately what you got, like it did in the beta.
I refuse to play the game until this problem is addressed. it is just too frusterating seeing those shiny chests and knowing that if I open them, im going to get nothing but a giant middle finger from the game designers.
^ Did you ever play Castlevania: Harmony of Despair? The drop rate on Miser Rings was like 0.05% lol
But I agree, I've long had all other weapons unlocked, but I still have 0/3 for both the hammer and spear. I don't know if its even worth my time to open white chests right now, or if I should leave them for other players who don't have the weapons you can actually acquire.
These chests were never meant to be allocated via a drop rate. They show up too few and not often enough for a player to finally see one and then receive nothing in return. You opened up a white chest and you received a shard immediately in the Beta. There is no excuse for this to change in the full game.
Even Castlevania: Harmony of Despair gave a reward to everyone when a chest was opened and there were a lot of chests to open.