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Fender Bender
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Re: Devs! Please make the lvl cap way higher!

Mar 15, 2013

POL_SouL wrote:
Viper just scroll down until you see Weapons of Zeus
http://www.godofwar.com/en-gb/gods/zeus/

looks more like a new weapon type 

 

mace or ax is my bet 

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Iceyfire's youtube
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First Son
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Re: Devs! Please make the lvl cap way higher!

Mar 15, 2013

About the two hidden weapons. There just the weapons that have already been announced too come out with dlc along with the fifth god. I just doubt that you will have too gain rank too get these weapons. Mabye just a challenge too get the first and then prolly have too get sooo many kills with that weapon before you unlock the 2nd one. 

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Splicer
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Re: Devs! Please make the lvl cap way higher!

Mar 15, 2013
yes cannot wait cuz i already reach level 30 aqnd it was easy and quick more level caps will be awesome
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Hekseville Citizen
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Re: Devs! Please make the lvl cap way higher!

Mar 16, 2013

BigVinnyLOL wrote:
Yeah let's just let a level determine the outcome of a fight.... You should be glad a low level CAN beat a higher level based on skill. It makes leveling other gods a non hassle.

We should be more worried about skill based matchmaking, stats, leader boards etcs... None of which exist.

Okay those wanting a leaderboard and stat page but not accepting the game has levels already.  You need to learn to deal with this game  already having levels and equipment upgrades. Games are evolving  and no longer are just here is your character for the ENTIRE life of the game. This would be extremely boring and stagnant after a VERY SHORT while. As long as you aren't forced to lose anything (like with legacy or prestige-ing) and the perks of the higher levels aren't that drastic it really shouldn't make THAT much of a deal to be this opposed to it. 
Those of the mind set that having a higher level only means you play a lot. This is only true to a certain extent. If you are a really skilled  player and can rack up quite a few points per match when you do play you can get there in 1/3 or less of the time as a person who just plays a lot without hardly any skill. These non-skilled players will have trouble with you on the battlefield even if they had twice as good gear as you. The upgrades aren't THAT drastic in this game to make such an issue of these things.

 

Having an opposition to levels is the same as having an issue with stat page and leaderboards. They are in the game with the player kills, deaths and favor already.  I propose the art of compromise here.  Just as the stat page and leaderboards give people a sense of how they are doing so does the leveling.  Just because a game has levels or equipment changes doesn't make it an RPG and this mind set is really antiquated. Respect and enjoy the evolving game experience with co-op / PVP .

 

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Fender Bender
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Re: Devs! Please make the lvl cap way higher!

Mar 16, 2013
@rachelnlucas

Well said.
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Splicer
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Re: Devs! Please make the lvl cap way higher!

[ Edited ]
Mar 16, 2013

I agree that the level cap needs to be higher but the XP you receive for matches also needs to be adjusted.  I don't remember what the exact values are but 500+ XP just for completing a match and only about 100 XP for winning one? lol

That needs to be reversed.

 

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Uncharted Territory
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Re: Devs! Please make the lvl cap way higher!

Mar 16, 2013
^what Orion said
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Hekseville Citizen
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Re: Devs! Please make the lvl cap way higher!

Mar 16, 2013

rachelnlucas wrote:

BigVinnyLOL wrote:
Yeah let's just let a level determine the outcome of a fight.... You should be glad a low level CAN beat a higher level based on skill. It makes leveling other gods a non hassle.

We should be more worried about skill based matchmaking, stats, leader boards etcs... None of which exist.

Okay those wanting a leaderboard and stat page but not accepting the game has levels already.  You need to learn to deal with this game  already having levels and equipment upgrades. Games are evolving  and no longer are just here is your character for the ENTIRE life of the game. This would be extremely boring and stagnant after a VERY SHORT while. As long as you aren't forced to lose anything (like with legacy or prestige-ing) and the perks of the higher levels aren't that drastic it really shouldn't make THAT much of a deal to be this opposed to it. 
Those of the mind set that having a higher level only means you play a lot. This is only true to a certain extent. If you are a really skilled  player and can rack up quite a few points per match when you do play you can get there in 1/3 or less of the time as a person who just plays a lot without hardly any skill. These non-skilled players will have trouble with you on the battlefield even if they had twice as good gear as you. The upgrades aren't THAT drastic in this game to make such an issue of these things.

 

Having an opposition to levels is the same as having an issue with stat page and leaderboards. They are in the game with the player kills, deaths and favor already.  I propose the art of compromise here.  Just as the stat page and leaderboards give people a sense of how they are doing so does the leveling.  Just because a game has levels or equipment changes doesn't make it an RPG and this mind set is really antiquated. Respect and enjoy the evolving game experience with co-op / PVP .

 


disagree.

 

I've already recommended some things that would have enough differences even between level 30s.

 

SM would be stupid to have a bigger number disparity in terms of base stats between a level 1 and whatever level you guys want to have. IF you guys want to cap the level at 50 that would mean a level 5 will have zero chance to win against you. If you don't make the base stats change that much, then that would just make an imbalance to the levelling system. You've had a constant increase in stats from lv1-lv30 but when you get past lv30 you only get a small amount of increase? come on, that would only upset more people.

 

and worse, is that if you're lv 50 and you're fighting against another lv50, it would've been the same as a lv 30 fighting a lv30 because the numbers scale anyway. doing a 100 damage to an opponent with 500 HP is the same as doing 10 damage to an opponent with 50 HP. So what you only create is disparity between the lower levels and the higher ones. Maybe the people wanting more levels just want to wipe the floor with the lower-levels, but that shouldn't happen. Even in MMORPGs, PVP rooms are sectioned by level range or if there's an FFA PVP from lv30-lv100 at least you'll know what you're getting into. clumping lower levels with higher levels would just make more people quit than actually try hard to obtain weapons or armours. and we're talking about 4v4 matches. so player pool is small at any given match. 

 

I've already posted my recommendations on the last page.

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First Son
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Re: Devs! Please make the lvl cap way higher!

[ Edited ]
Mar 16, 2013

We Want More! We Want More! http://www.youtube.com/watch?v=BgxzjrodNvI

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