01-19-2013 05:01 PM - edited 01-19-2013 05:27 PM
OK i see some of you don't like the kicking or loss of points when you get a friendly kill....Lets say you get killed by a friendly and you get a death and lose your kill streak, do you guys think that you should or should not get a death when a friendly kills you?
I like the "3 strikes and you're out" kinda system that rachelnlucas mentioned, IF the teammate killed decides to. It's their choice if they want to kick you. If you noticed them pulling the trap on you just because you're fighting an enemy 1 on 1, then yah kick them. That's annoying. Getting a death from a friendly killing you should stay. It is a death, after all.
I don't like how it says "d1v4d killed by d1v4d" when Polyphemus kills you. I found that odd.
01-19-2013 06:59 PM
01-19-2013 07:18 PM
01-19-2013 09:29 PM - edited 01-19-2013 09:33 PM
@DaJizzle My Boy, You Just Typed The Solution There !
You Are Absolutely Right About !
I Would Enjoy Seeing That 'Teammate' Not Level Up As Every1 Else In The Team Who Did Play Nice .
Did I Forget To Say That Your My Hero ? : )
01-19-2013 10:04 PM
@DaJizzle Your Doing Way More Than That My Friend !
You Are Trying To Make The Best GoW MP Ever !
But Yeah Those Friendly Killers Are A Pain In The Arse ! .Lol
01-20-2013 12:26 AM
Implementing a punishment system for this just won't work. People will abuse it and kick people for any reason. The game itself won't have AI smart enough to know if a player is being detrimental to their teammates, so that's essentially why you need mics to work properly.
You pretty much have to put them on blast and the only place you should be able to punish them would be the lobby if they don't run off after the match.
The bigger issues is that people play this game and have no idea what they're doing or who is on their side, and then you have those who purposely take pleasure in sabotage.
You just have no way to separate the two.
01-20-2013 12:30 AM - edited 01-20-2013 12:30 AM