01-16-2013 03:56 PM
I wonder how many of you knew about that.
you can grapple a teamate.
I had a game wheremy teammate was fighting I killled his oponent but he managed to "stun" (RED halo) my teammate
I pressed R1 and I pulled him towards me and threw to the other side not making any damage but he wasnt stun anymore
01-16-2013 04:15 PM
01-16-2013 04:29 PM - edited 01-16-2013 04:30 PM
that made me thinking...
There could be a blue/green halo informing you that your teammate might be brutaly killed in a second ![]()
If I remember there is no ingo exept that hes on hes knee
BUT
On 2nd thought that might be a bad idea cause if someone is cooperating they would save eachother alll the time
01-16-2013 05:44 PM
I think the blue halo is a good idea. Team modes are meant to be played like that. Also it happens so fast that it still would be tricky in the heat of battle.
01-16-2013 11:11 PM
The changes made to kill stealing also affected the teammate save ability, which is most likely a bug. Now the window of oppotunity to save a teammate is a little more than half a second at the end of the brutal kill stunned state. The same window of oppotunity that other enemy players get to attempt to steal the kill. Previously a teammate could save you as soon as you got put into a brutal kill stunned state.
Carrioner wrote:
On 2nd thought that might be a bad idea cause if someone is cooperating they would save eachother alll the time
You wouldn't be able to over use it actually. Currently you can't be put into a brutal kill stunned state more than once while on the same life. Example: If you bring me to a stunned state and a teammate saves me, or I manage to survive somehow, the next time my health gets low enough for a brutal kill stunned state to occur my character will just die.
I like the green halo idea.
01-20-2013 03:35 AM