03-14-2013 09:01 AM
03-14-2013 09:05 AM
03-14-2013 10:27 AM
03-14-2013 10:45 AM
03-14-2013 11:45 AM
you shouldnt get mad for kill stealing if its a team based mode , what they should do is either give you exp equal to the damage you done to the enemy before he was killed by someone else or you both get the exp for the kill....or even have the exp shared between you and the killer?
i could see how it would be annoying for FFA game modes ..but still if someone is waiting in the background until people are weak and then picks them off .....thats a good game plan in my eyes...... not all classes are equal.....
03-14-2013 12:58 PM
03-14-2013 03:02 PM
They should've done it like in the coop mode, wait 3 seconds for the guy who landed the stun to finish him, then it opens up for other teammates.
One thing that frustrates me is when an enemy gets stunned in the middle of a combo I can't cancel and I just slash him with my sword and he dies
03-14-2013 03:54 PM
too be honest, it doesnt bother me. In 4v4 matches, i mostly go for the chest hoping for a treasure of the gods. In coop i want my kills to be stolen so that i can focus on the next enemy. I'm sure i've kill stolen before but not like crazy,
Highest score i got was 16:4, in FFA forum using Zeus Lv 3 or 4.
03-14-2013 07:17 PM