Can we have the magic meter in multiplayer be like the meter in ascensions single player?
As I understand it, single player's magic meter is segmented into little chunks, and each chunk symbolizes one magic use. Can we have that for multiplayer too? Far too often, I see myself trying to use magic when I see blue under my health meter, but nothing happens
Pretty silly, because it says you can use it twice but it actually means you can store 2 attacks rather than use one and then run back and get it again to use it.