12-14-2012 12:18 PM - edited 12-15-2012 11:19 AM
Well we're rollin aren't we! Good times. We just deployed Patch 1.07 (which combines our originally intended 1.06), this addresses some of the serious issues impacting players. Before you see the change-list below, please know the following:
12:14PM - We are making some server side changes that are causing the LAG being experienced right now. Once complete, you should have a smoother playing experience. We anticipate these changes to go into effect later today. You will not need to download another patch, it will be transparent and server side only.
Patch 1.07 Change-List
Continue the fight and feedback, thank you everyone.
We expect a huge influx of new players this weekend.
12-15-2012 01:31 PM
yes nomore host connection lost. always happened when i was doing very well then bam gone i was so sad, but now its not here anymore which is great and nobody can just wait for me to do all the work and just steal my kill. im getting a lot more kills counted now which is awesome. the game definitely got more fun.
12-15-2012 01:47 PM - edited 12-15-2012 01:48 PM
- Additional fixes to kill stealing: Player in a stun state will only be killable by the person that attacked them last, everyone else will see an invulnerable glow for 2/s before having a chance to kill steal.
Thanks for the update. I can't wait to test out the mutliplayer beta with this new adjustment.