70% of the battles (NO JOKE) in the Team favor of the gods mode I participate are unbalanced with 3 players on my team vs 4 players on the other team (or vice versa). Theres ALWAYS someone disconnecting from the battle (most part by rage quitting).
This K/D ratio, such as the win/loss thing displayed on this new patch WILL MAKE EVEN MORE RAGE QUITTERS. Its nice to know how you perform on your game, but EVERYBODY here knows that this will make even more unbalanced matches.
Developers, do something about the rage quitters. If you play this game, you know Im not lying about the existence of uneven matches in terms of numbers.
To play an entire 4v4 match with no one leaving, already started to become an exception in this game.
Things the developers could do to prevent rage quitters and STILL display k/d and win/loss ratio:
- allow late join;
- display how many times a person leaves in the middle of the game;
- experience bônus for the unbalanced team.
Im LOVING to play gow multiplayer, I think all of the classes are balanced (in an overall point of view), but theres no point in making balanced classes, if the matches are unbalanced in terms of numbers.
Please, support me on this topic. The developers NEED to do something about this, for the good of this game.
You were always Zeus' Favorite!
My channel: http://youtube.com/user/czeuch
Thanks for the kudos and the answers, we have to keep this topic up. Like a friend here said: allow late join and host migration would make this game 100% better - Come on, SSM, theres nothing difficult in doing this.
I got very frustrated, when I saw that nothing was made about the rage quit problem, in this patch. They add all these stuff like lv 40, new relics, new magics, but theres NOTHING more fun than a FAIR fight.
lol 70% rage quitters............. this is never true.
people get disconnect error at the start of the match. rage quitters are only 5%
you should really press the start button more often, you ll see that most of the time when someone has left it is before the match is decided or even before it has started.
however, i agree with you that this statistics or leaderboard stuff could lead to more ragequitting
I just hate when people quit when I'm brutal killing... I just get no points. They could count the kills and points as soon as the brutal kill animation starts, not when it is finished, would help a lot.
I guess you are alone in this opinion, but thanks for keeping the topic up!
ps: I always press start during the battle, sometimes it feels like I press start more than I press square. I know what Im talking about here.