01-28-2013 01:00 PM
Hello,
Is there a place where I can look over the stats of the multiplayer game. It was difficult for me to try and pick armor, weapons, and magic moves when I didn't really understand what the stats meant.
So basically I want to know what the different stat categories meant and how one effects the other. For example, does physical strength mean you will do more damage when completing a standard attack?
Thank you in advance.
01-28-2013 01:06 PM
01-28-2013 01:07 PM - edited 01-28-2013 01:08 PM
http://www.godofwar.com/en-us/strategy/basic/
This will explain some of the information you are looking for ![]()
for right now, this is really all we have to go on (other than your own thoughts). Hope to see more in the future.
01-28-2013 01:12 PM
I'll give it a shot...
Health was health. That's the amount of damage you can take before dying.
Elemental Power - THIS one is a bit confusing. Your magic does elemental damage. Usually. I think that one where Ares jumps factors in physical power too, not sure. But I do KNOW that some weapons specials factor in Elemental Power to determine the damage it does, some didn'.t
Elemental Resist - Whatever attacks/spells DO elemental damage, higher Elemental Defense will block some of that damage.
Physical Power - Normal attack damage, also most specials use this to determine damage too.
Physical Resist - Resistance to those physical attacks/specials.
Cooldown Reduction - The higher this number, the less time it takes for your specials to recharge for another use.
Hope this helps...and feel free to correct me if I'm wrong anywhere.
01-28-2013 01:20 PM
SirCrush wrote:I'll give it a shot...
Health was health. That's the amount of damage you can take before dying.
Elemental Power - THIS one is a bit confusing. Your magic does elemental damage. Usually. I think that one where Ares jumps factors in physical power too, not sure. But I do KNOW that some weapons specials factor in Elemental Power to determine the damage it does, some didn'.t
Elemental Resist - Whatever attacks/spells DO elemental damage, higher Elemental Defense will block some of that damage.
Physical Power - Normal attack damage, also most specials use this to determine damage too.
Physical Resist - Resistance to those physical attacks/specials.
Cooldown Reduction - The higher this number, the less time it takes for your specials to recharge for another use.
Hope this helps...and feel free to correct me if I'm wrong anywhere.
This is what SHOULD be understood. It's the only logical way of going about it.
01-29-2013 12:35 PM