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Feb 11 2013
By: TweetyPurd Sackboy 478 posts
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My Jak "4" Ideas (Work in progress)

3 replies 498 views Edited Feb 11, 2013

Basically imagine Jak and daxter go back in time to slightly before heaven city was built/founded. There you go through the story of Mar, in a crazy world filled with metal heads and dark eco mutated lurkers (or other enemies from Jak 1)
You join a resistance force in your battles, and i think it would be cool if in the final battle, you and nother fighter take down the final boss together, and afterwards he reveals himself to be named Mar.

Some mechanics i thought would be cool is Jak has ALL his forms of eco. These can be activated on their own, with blue giving a speed and attack speed boost and a jump hieght boost, red giving a melee attack damage increase, and yellow shooting fireballs (and perhaps a fire spray using the spin attack?) Dark eco would activate dark eco mode, where square fires dark blasts, circle is the lock on tornado spins, triangle is invincibility, and he can do a dark bomb with jump square. The Dpad would active each eco type like the guns in jak 2/3. Eco wouldnt be used up unless you actually "used it." (attacked with it, or ran with blue eco, ect)

The resistance force also have created a new/old gun (remember its in the past) where they capture those flying metal heads that lob dark eco, and strap them into the gun, and they fire the dark eco using different gun mods.
There are 2 gun mods, one where you fire it on its own, the other inside a shell.

Now when Jak aquires this gun, he can choose to use his eco through the gun, rather than through his body. This would be toggled similar to in Jak 3 toggling through weapon mods. Yellow eco gun would either fire long rangle blaster shots, and the shell mod would fire a turret that sticks in the ground and fires at enemies.
The red eco gun would be similar to the wave concussor, and the shell mod would be a mine that explodes when enemies come close.
The blue eco gun would be like the needle laser, only single fire and slightly less lock on, and the shell mod would be an electrified disk that bounces around like the beam reflexor.
The dark eco gun would be an energy beam gun, that would lock onto enemies and make them explode after a time, and close enemies would be damaged by the explosion, and the dark eco beam would chain into nearby enemies. The shell mod would be a grenage launcher similar to the plasmite RPG in jak 3.

Lastly, i think it would be cool if daxter, before going back in time, created a precurser glove to channel his precerser abilities (similar to the staff used by the fat otsell in jak 3) so daxter can legitate enemies for jak, activate precurser doors or other technology.

Jaks light eco form can also be used, however he would have his light blast from Jak 1 as the square button, circle does the shield, and triangle slows down time. His flying abilities i think should also be unlimited untill he runs out of light eco.

I hope you like my ideas, feel free to comment and give feedback :smileyhappy:

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First Son
Registered: 02/12/2013
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Re: My Jak "4" Ideas (Work in progress)

Feb 13, 2013
Hey I really enjoyed reading your ideas, I'm glad I'm not the only one still thinking about possible mechanics for another jak game. I agree with you in that if a jak 4 were to exist it should tackle the question of how jak becomes the founder of haven city.

Recently I've been playing through the hd collection, looking for possible ideas for a fanfiction and I noticed that whenever mar (jak) is referenced, daxter is not.

So it got me thinking about the duos friendship and how it has never been under any real threat. Furthermore, we've only ever seen the two together. I want to see their friendship really challenged or strained in a way which separates them. So not only must they fight whatever evil threatens the world, which ill get to in a moment, but an internal conflict between themselves. It's important however that their friendship is ultimately restored, securing their relationship.

It would also be great to see the main antagonists (gol and maia) from the first game return, bringing the saga full circle. Since gol was the dark Eco sage, it's possible that he would have some sort of influence over jaks dark side, which in turn may give rise to the conflict with daxter. Jak could then eventually over come gols influence through embracing his light side and perhaps becoming the white Eco sage.

Thinking back we've also never seen the duo under any real threat. Sure the worlds been in danger a few times but there was never any doubt that jak would overcome the evil and save the day. Lets see jak really struggle through doubt if he's capable, which in turn would be made more difficult through his conflict with daxter.

But above all, I want to see how jak builds haven city, which by the representation of mar in jak 2, is something he must do alone. Perhaps things get so bad that there is no way for jak to win the battle against the antagonists, therefor forcing him to go back through time and building haven city with some sort of defence or weapon which will allow his younger self to win when he grows up.

Sorry if I repeated myself a few times or rambled on a bit but that's about the gist of my ideas. :smileyhappy:
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First Son
Registered: 06/25/2013
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Re: My Jak "4" Ideas (Work in progress)

Jun 25, 2013

isnt jak 4 the lost frontier although its not developed by naughty dog

 

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Uncharted Territory
Registered: 07/08/2012
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Re: My Jak "4" Ideas (Work in progress)

Jul 2, 2013
The Jak and Daxter series needs a few new games (or maybe just one) to explain the story of Jak as Mar, founding Haven City. At that point, the series would be complete to me.
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