
02-09-2011 07:51 AM
heckler82 wrote:
Honestly I didnt read your entire post. The second sentence is what is bothering me. I dont know why you seem to think that there is some big conspiricay with the VIP's and the beta testers doing what you claim we did. Ill say this once. We have absolutely ZERO pull on what goes into the game. I dont know where GG got their ideas from, but we dont sit in a little pow wow and conspire on how to sell the game better. I really wish you would stop making accusations that you cant back up other than "I said so"
I'm just saying you've missed a great opportunity to simply say that game-mechanics should not be decided by internet committee. Or perhaps that the devs should decide on their own. Instead, we've had a lot of people actively argue for the idea that a few posters on the internet really are a representative sample of the larger gaming community. As well as that it's a really good idea to create a controversy where none should possibly exist.
02-09-2011 07:52 AM
and, by the way... it would be very stupid in a war for an engineer to be carrying an assault rifle for instance, he would be over weighted...
02-09-2011 08:40 AM
02-09-2011 05:05 PM
There's nothing wrong with the controls, the reason why you might find it harder to aim is that there is no aim assist. If you play Black Ops and turn off Aim Assist you'll have the same problem, so there's actually nothing wrong with the controls, it's just that they don't aim for you, at least it's not like KZ2 where most of the weapons had a heavy feel to them.