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Uncharted Territory
zpr_DunhamSmash
Posts: 1,690
Registered: ‎10-20-2009

MAG Developer Tips: The Skill Tree

Olander lets loose!
Jeremy Dunham
Senior Designer, Zipper Interactive
http://www.twitter.com/DunhamSmash
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Splicer
kleerkoat
Posts: 49
Registered: ‎04-25-2008

Re: MAG Developer Tips: The Skill Tree

Are there any plans to reduce the amount of points it takes to respec your character?

 

In my opinion the increased cost as you progress is kind of a drag.  I respeced for the second time at level 25, or something like that and made a terrible choice, I'm not a "beast" that can get 500+ points per match, I'm lucky to get 200.  

 

I think the major benefit of making it cheaper is it would keep people interested in the game longer.  I could see a lot of players in my situation quiting because it's frustrating getting stuck with a bum build, and having to grind to be able to correct it.

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Uncharted Territory
zpr_DunhamSmash
Posts: 1,690
Registered: ‎10-20-2009

Re: MAG Developer Tips: The Skill Tree

Yes, there are actually -- we'll be addressing that in a future update.
Jeremy Dunham
Senior Designer, Zipper Interactive
http://www.twitter.com/DunhamSmash
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Cannon Fodder
RadialFlyer
Posts: 12
Registered: ‎07-21-2009

Re: MAG Developer Tips: The Skill Tree

Where can I find an official skill tree map online?  Given that I don't get much time to play each night I would like to strategize during the day when I'm away from my PS3 so I can maximize my time at home playing matches.  

 

It would be nice to have the faction specific skill tree map on the faction's webpage (i.e. http://www.raven-gmbh.de), making it more useful as an alternate site. Along that line are there any plans to further develop those webpages? Say include my career stats, heat maps, a load out manager or clan recruitment? 

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Cannon Fodder
Siufuu
Posts: 2
Registered: ‎12-17-2009

Re: MAG Developer Tips: The Skill Tree


RadialFlyer wrote:

Where can I find an official skill tree map online?  Given that I don't get much time to play each night I would like to strategize during the day when I'm away from my PS3 so I can maximize my time at home playing matches.  

 

It would be nice to have the faction specific skill tree map on the faction's webpage (i.e. http://www.raven-gmbh.de), making it more useful as an alternate site. Along that line are there any plans to further develop those webpages? Say include my career stats, heat maps, a load out manager or clan recruitment? 


http://www.maggametools.com/

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Splicer
XDark_HonorX
Posts: 60
Registered: ‎08-31-2009

Re: MAG Developer Tips: The Skill Tree

Is there any plans to take out the aim assist (Sticky Aim)?? Its rather annoying and i rather be using my own aim.  I play at max sensitivity and its very noticeable for me but for some like average players that play very slow im sure they dont notice it or really care. Im just asking to atleast have an option to turn it off.... will there be??
Message Edited by XDark_HonorX on 02-13-2010 12:47 AM
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Cannon Fodder
wolvrai
Posts: 10
Registered: ‎12-15-2008

Re: MAG Developer Tips: The Skill Tree

Sticky Aim doesn't exist.  That's just lag you're feeling.
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Splicer
XDark_HonorX
Posts: 60
Registered: ‎08-31-2009

Re: MAG Developer Tips: The Skill Tree

Why dont you test that theory behind a noob thats camping and go side to side? I think you will be shocked... the game has sticky aim and its very obvious to a player like me that play very fast and competitivly
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Cannon Fodder
RadialFlyer
Posts: 12
Registered: ‎07-21-2009

Re: MAG Developer Tips: The Skill Tree

Siufuu wrote: http://www.maggametools.com/
 I've been there during the beta and do like the site but it's "un-official" right?  I was looking for more of a Zipper sanctioned site that's updated by the developer and links to my PSN profile.

 

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Cannon Fodder
yonotengodinero
Posts: 6
Registered: ‎02-13-2010

Re: MAG Developer Tips: The Skill Tree

excuse me but how do you become the top 5 players on MAG?

 

thank you

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