02-11-2011 03:47 PM
02-11-2011 06:27 PM
02-11-2011 08:17 PM
that was just...............omg.....how can you even call that a podcast? all you did was talk about socom. within one minute, you mentioned a MAG patch and that was it......not one things about MAG for 30-40 minutes.....that was the biggest fail podcast yet. im sorry guys.....that was just really bad...
02-11-2011 09:38 PM
I can't believe what I'm hearing...A group of devs, so talented, so experienced and a group who claims to have an open ear to their community, sure knows how to completely DEMO THEIR OWN FRANCHISE. I don't even know where to begin talking about what sucks... Last minute Radar...What a dork move.
You guys don't have a stinking clue about what made your own game great.
You got rid of the lobbies just to get people into a room faster? You know what...I can't even rant on here anymore about how this game is being completely DEFLOWERED without MASHING DOWN ON THE KEYBOARD UNTIL MY HANDS TURN RED... Just kill this franchise after this one...Its just a circus now...
I didn't even finish the podcast...
02-12-2011 05:12 PM
wow......
to make up for that bs....vets should be able to get 2 weapons from factions we vetted tp and from....so i can have my atac on valor...give me my one magg\ dying wish....u guys are so obsessed with socom....mag is the first and only game of ts kind....the greatest shooter today....atleast leave us with clan wars,neautral maps,vets with neutral weapons....and few more weapons or maps....then let us rot away
02-12-2011 09:29 PM
02-13-2011 06:35 AM
dissapointed in the lack of MAG speek but that i've been to that place in the background of your picture
02-13-2011 12:39 PM
I like the info you guys gave but I do agree that there could have been a bit more on MAG, unless there really isn't much to be said.
Thanks for keeping the community involved with how the development process is going. Fun to hear how everything is evolving throughout. Keep it up!
02-13-2011 04:39 PM
02-14-2011 05:55 PM