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Re: Zip Dunham About Knife

Sep 29, 2010
yea, but theyre expensive...... and Im a poor dude, college and bots arent cheap :smileysad:
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Uncharted Territory
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Re: Zip Dunham About Knife

Sep 29, 2010

So, you'd just give me my order without making me pay you for parts and labor?

 

 

SWEET!!!

WWLFD?
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Re: Zip Dunham About Knife

Sep 29, 2010
I build robots for fun as a pass time, I set up networks for money
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Re: Zip Dunham About Knife

Sep 29, 2010

I just think the headknifes need to go. Along with the 'back knifes from the front' which I know aren't lag as I've stood still while reloading and survived backknifes before. I didn't turn around until my health was at 20 and I see this guy right behind me.

 

When you compare this game to other shooters, MAG soldiers have a lot more health. This makes dashing for cover actually useful, but it also makes guns less reliable... and the knife a lot more useful. But I think the real problem here is that Sensor Jammers still haven't been fixed yet.

 

 

Dat knife percentage

 


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Re: Zip Dunham About Knife

Sep 29, 2010

crushemnow wrote:

I just think the headknifes need to go. Along with the 'back knifes from the front' which I know aren't lag as I've stood still while reloading and survived backknifes before. I didn't turn around until my health was at 20 and I see this guy right behind me.

 

When you compare this game to other shooters, MAG soldiers have a lot more health. This makes dashing for cover actually useful, but it also makes guns less reliable... and the knife a lot more useful. But I think the real problem here is that Sensor Jammers still haven't been fixed yet.

 

 

Dat knife percentage

 


thats zippers faulty hit detection, they said it in a podcast. they cant make it impossible to not go through enemies. If they did we would bounce around like when 2 APCs hit each other.

 

 

I had it posted here but a mod decided to delete it.....

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Re: Zip Dunham About Knife

Sep 29, 2010

Winscar_Shinobi wrote:

crushemnow wrote:

I just think the headknifes need to go. Along with the 'back knifes from the front' which I know aren't lag as I've stood still while reloading and survived backknifes before. I didn't turn around until my health was at 20 and I see this guy right behind me.

 

When you compare this game to other shooters, MAG soldiers have a lot more health. This makes dashing for cover actually useful, but it also makes guns less reliable... and the knife a lot more useful. But I think the real problem here is that Sensor Jammers still haven't been fixed yet.

 

 

Dat knife percentage

 


thats zippers faulty hit detection, they said it in a podcast. they cant make it impossible to not go through enemies. If they did we would bounce around like when 2 APCs hit each other.

 

 

I had it posted here but a mod decided to delete it.....


I don't see that as a bad thing, if I run into you in real life, do we pass though one another?

WWLFD?
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Re: Zip Dunham About Knife

Sep 29, 2010
re:smileysurprised:h and 1 faction *cough*SVER*cough* don't have knives they have that samurai sword don't forget that....

true dude - SEVER seem to have 20ft knives and 2x armour!!
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Re: Zip Dunham About Knife

Sep 29, 2010

Nzime wrote:
re:smileysurprised:h and 1 faction *cough*SVER*cough* don't have knives they have that samurai sword don't forget that....

true dude - SEVER seem to have 20ft knives and 2x armour!!

yea when your on SVER, zipper gives you cheat codes that make you god!!!!!

 

 

/sarcasm

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