Reply
Monster Hunter
Registered: 05/05/2010
Offline
39 posts
 

Re: Tips on becoming a better First Person Shooter.

May 5, 2010
Absolutely fantastic post. Now I see why you do so well!
Please... DONT-BLEEDOUT Smiley Wink
Message 21 of 121 (417 Views)
Reply
0 Likes
First Son
Registered: 11/20/2010
Offline
1 posts
 

Re: Tips on becoming a better First Person Shooter.

May 6, 2010

i like this post cuz its full of **bleep**

 

you're telling people to be greedy kill **bleep**s

 

"you hit someone hard enough, go after them"

 

lol

 

this is mag

 

theres 31-127 other people on that one person's team

 

you run after them and you'll pop up on everybody's motion sensor and get mowed down

 

which i have no problem with lol

 

the key to getting kills is simply not dying

 

get advanced stealth, get rid of that loud @*$*$ unsilenced LMG and stop sprinting jack@*$*$

Message 22 of 121 (417 Views)
Reply
0 Likes
Sackboy
Registered: 04/29/2010
Offline
536 posts
 

Re: Tips on becoming a better First Person Shooter.

May 7, 2010

 


hALFpASTsEVEN wrote:

i like this post cuz its full of **bleep**

 

you're telling people to be greedy kill **bleep**s

 

"you hit someone hard enough, go after them"

 

lol

 

this is mag

 

theres 31-127 other people on that one person's team

 

you run after them and you'll pop up on everybody's motion sensor and get mowed down

 

which i have no problem with lol

 

the key to getting kills is simply not dying

 

get advanced stealth, get rid of that loud @*$*$ unsilenced LMG and stop sprinting jack@*$*$


 

 

Rofl, No, that'st the key to staying alive. Not killing. And the key to not dying in a fight is killing the guy before he kills you, which based on situation it's better to press an attack than hold off giving him time. The hilarious thing is that you think when I say "go after them" you think I mean "run up screaming derp derp derp". Use your brain, work forward and dig him out.

Situational Awareness, ever heard of it?

Message 23 of 121 (417 Views)
Reply
0 Likes
Splicer
Registered: 12/31/2009
Offline
80 posts
 

Re: Tips on becoming a better First Person Shooter.

May 9, 2010
amazing advice!!!
Message 24 of 121 (417 Views)
Reply
0 Likes
Sackboy
Registered: 01/24/2009
Offline
596 posts
 

Re: Tips on becoming a better First Person Shooter.

May 30, 2010
Bump. I forgot what was in it, but it is like a novel, so.....yeah.
Message 25 of 121 (417 Views)
Reply
0 Likes
Wastelander
Registered: 07/03/2009
Offline
743 posts
 

Re: Tips on becoming a better First Person Shooter.

May 30, 2010

Pretty well thought out eh? Read all of it and you seemed to dig your hands into things, not just "shoot up or down".

 

I am quite impressed. Smiley Happy 

Message 26 of 121 (417 Views)
Reply
0 Likes
Lombax Warrior
Registered: 04/08/2011
Offline
129 posts
 

Re: Tips on becoming a better First Person Shooter.

May 30, 2010

 


hALFpASTsEVEN wrote:

i like this post cuz its full of **bleep**

 

you're telling people to be greedy kill **bleep**s

 

"you hit someone hard enough, go after them"

 

lol

 

this is mag

 

theres 31-127 other people on that one person's team

 

you run after them and you'll pop up on everybody's motion sensor and get mowed down

 

which i have no problem with lol

 

the key to getting kills is simply not dying

 

get advanced stealth, get rid of that loud @*$*$ unsilenced LMG and stop sprinting jack@*$*$


 

Post is great, you're misunderstanding it halfpast. .......besides, truth is, that if you have the majority of your players and they are very skilled(just beasts), they will overcome an opposing force of bad-mediocre players that "use tactics"

 

And don't say no, because when I'm in a squad with guys that I know that are real killers, we just push straight to objective (whether its a console in Sabo, or a bunker in Dom) No real tactics used, we just steamroll them.  Easy to do, when on avg one from our squad can take down 3 from theirs.

Message 27 of 121 (417 Views)
Reply
0 Likes
Wastelander
Registered: 07/03/2009
Offline
743 posts
 

Re: Tips on becoming a better First Person Shooter.

May 31, 2010

Brute Force & skilled players > unskilled players & good tactics

 

Brute Force & crap players < skilled players & good tactics

 

Brute Force & skilled players < skilled players & good tactics

 

Brute Force & unskilled players = unskilled players & good tactics

 

 

That's a small portion of my chart that I use.

Message 28 of 121 (417 Views)
Reply
0 Likes
First Son
Registered: 05/25/2010
Offline
28 posts
 

Re: Tips on becoming a better First Person Shooter.

May 31, 2010

Sillentskills wrote:

Brute Force & skilled players > unskilled players & good tactics

 

Brute Force & crap players < skilled players & good tactics

 

Brute Force & skilled players < skilled players & good tactics

 

Brute Force & unskilled players = unskilled players & good tactics

 

 

That's a small portion of my chart that I use.


^ I have to agree with this logic

Dark Flock
Message 29 of 121 (417 Views)
Reply
0 Likes
Wastelander
Registered: 05/21/2010
Offline
985 posts
 

Re: Tips on becoming a better First Person Shooter.

Jun 1, 2010

I completely forgot about this.

Message 30 of 121 (417 Views)
Reply
0 Likes