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Treasure Hunter
VR_F0X
Posts: 6,788
Registered: ‎08-31-2005

KojiPro LA will handle MGS game's online component

Kojima mentioned it during Eurogamer Expo.

 

Link.

 

It isn't at all surprising, the job listings a little while ago were mostly online centric if I remember correctly.

 

Hopefully this means that a repeat of MGO won't happen again in terms of Japan seemingly getting all the support. :smileymad:

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Final Boss
the_original_se
Posts: 27,595
Registered: ‎12-28-2006

Re: KojiPro LA will handle MGS game's online component

kind of wish they would make a stand-alone MGO and not tack it onto a game.

they should also make it cross connective between the PS3 and PC like some existing games do/did.


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Fender Bender
WillyMGS
Posts: 3,354
Registered: ‎04-04-2009

Re: KojiPro LA will handle MGS game's online component

Stand-alone pls.

 

Stand-alone pls.

 

And yes, pls, stand-alone.

 

You have a lot of stuff to do with what you have right now, improve it.

 

PS: Get a bigger office than the one you had in MGO JPN HQ...

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Treasure Hunter
Crimson_Ryan
Posts: 7,409
Registered: ‎06-27-2007

Re: KojiPro LA will handle MGS game's online component

Stand alone games are stupid. Then you have to keep buying them year after year when the new versions come out. You people have terrible ideas. :smileymad:
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Treasure Hunter
SergeantVincent
Posts: 6,433
Registered: ‎07-19-2008

Re: KojiPro LA will handle MGS game's online component


Crimson_Ryan wrote:
Stand alone games are stupid. Then you have to keep buying them year after year when the new versions come out. You people have terrible ideas. :smileymad:

Or they could just...ya know...patch the current version...

 

But I do agree with you. Something like MGO should stay on an MGS game and not sold as a stand alone.

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Fender Bender
WillyMGS
Posts: 3,354
Registered: ‎04-04-2009

Re: KojiPro LA will handle MGS game's online component


SergeantVincent wrote:

Crimson_Ryan wrote:
Stand alone games are stupid. Then you have to keep buying them year after year when the new versions come out. You people have terrible ideas. :smileymad:

Or they could just...ya know...patch the current version...

 

But I do agree with you. Something like MGO should stay on an MGS game and not sold as a stand alone.


It depends on how you implement it, you know.

 

This is the time when Kojima's team needs to realise how the PC competitive online games work out (no, not WOW, because Blizzard are pricks). Take a look at Valve, Kojima. They release an online competitive game, then patch it and patch it, look after it, take care of their product, be aware of what the community wants. Then if you have developed something complete new for the game that would need to be a separate version, then release the new game.

 

Now, if you go the way Activision and Ubisoft are going around... You'll have hell.

 

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PlayStation MVP
SlashZaku
Posts: 40,445
Registered: ‎06-14-2006

Re: KojiPro LA will handle MGS game's online component


Crimson_Ryan wrote:
Stand alone games are stupid. Then you have to keep buying them year after year when the new versions come out. You people have terrible ideas. :smileymad:

???

 

MGO wouldn't be a yearly affair with a new one in each new MGS title.  Make a stand alone MGO title for the PSN/download services so it's not connected to any specific timeline.  Then from there, have some base content out the door and steadily release 'expansion' packs for DLC that cover the various games (MGS3, PO, PW, GZ, MG1&2, MGS, MGS2, MGS4) that includes weapons, uniforms, character specific items, locations and maybe modes based off of certain aspects of that game.  When a new MGS game comes out, new DLC expansion is released for MGO with the new stuff.  Patch as necessary for fixes and to implement new features/modes.

 

But, with we know how this industry works: 1-2 DLC packs (no matter how small) then release a new game the next year or so for another $60.  I mean, why get $10-15 for that content when you can put it behind another $60 wall?  DLC isn't exactly being used to it's full potential and is instead being abused/ignored for the 'annual sequel' method :smileyindifferent:

 

I know, it's 'business'.


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Treasure Hunter
Crimson_Ryan
Posts: 7,409
Registered: ‎06-27-2007

Re: KojiPro LA will handle MGS game's online component

[ Edited ]

SlashZaku wrote:

Crimson_Ryan wrote:
Stand alone games are stupid. Then you have to keep buying them year after year when the new versions come out. You people have terrible ideas. :smileymad:

???

 

MGO wouldn't be a yearly affair with a new one in each new MGS title.  Make a stand alone MGO title for the PSN/download services so it's not connected to any specific timeline.  Then from there, have some base content out the door and steadily release 'expansion' packs for DLC that cover the various games (MGS3, PO, PW, GZ, MG1&2, MGS, MGS2, MGS4) that includes weapons, uniforms, character specific items, locations and maybe modes based off of certain aspects of that game.  When a new MGS game comes out, new DLC expansion is released for MGO with the new stuff.  Patch as necessary for fixes and to implement new features/modes.

 

But, with we know how this industry works: 1-2 DLC packs (no matter how small) then release a new game the next year or so for another $60.  I mean, why get $10-15 for that content when you can put it behind another $60 wall?  DLC isn't exactly being used to it's full potential and is instead being abused/ignored for the 'annual sequel' method :smileyindifferent:

 

I know, it's 'business'.


MGS games make incredible advances with each and every new release. It would be nuts to hide all of that potential behind a stand alone release that, a year later, when the next huge advancement hits, you have to go out and buy that and all of the DLC it will get too.

 

:smileymad:

Sup dog?t
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Treasure Hunter
VR_F0X
Posts: 6,788
Registered: ‎08-31-2005

Re: KojiPro LA will handle MGS game's online component


Crimson_Ryan wrote:

SlashZaku wrote:

Crimson_Ryan wrote:
Stand alone games are stupid. Then you have to keep buying them year after year when the new versions come out. You people have terrible ideas. :smileymad:

???

 

MGO wouldn't be a yearly affair with a new one in each new MGS title.  Make a stand alone MGO title for the PSN/download services so it's not connected to any specific timeline.  Then from there, have some base content out the door and steadily release 'expansion' packs for DLC that cover the various games (MGS3, PO, PW, GZ, MG1&2, MGS, MGS2, MGS4) that includes weapons, uniforms, character specific items, locations and maybe modes based off of certain aspects of that game.  When a new MGS game comes out, new DLC expansion is released for MGO with the new stuff.  Patch as necessary for fixes and to implement new features/modes.

 

But, with we know how this industry works: 1-2 DLC packs (no matter how small) then release a new game the next year or so for another $60.  I mean, why get $10-15 for that content when you can put it behind another $60 wall?  DLC isn't exactly being used to it's full potential and is instead being abused/ignored for the 'annual sequel' method :smileyindifferent:

 

I know, it's 'business'.


MGS games make incredible advances with each and every new release. It would be nuts to hide all of that potential behind a stand alone release that, a year later, when the next huge advancement hits, you have to go out and buy that and all of the DLC it will get too.

 

:smileymad:


I wouldn't say incredible...

 

It wouldn't be surprising if they did a standalone title, they apparently thought MGO was that anyway. If they built it from scratch, and used the whole series for inspiration it could work. :smileymad:

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Final Boss
the_original_se
Posts: 27,595
Registered: ‎12-28-2006

Re: KojiPro LA will handle MGS game's online component


Crimson_Ryan wrote:
Stand alone games are stupid. Then you have to keep buying them year after year when the new versions come out. You people have terrible ideas. :smileymad:

year after year? was there a PS3 MGS game released last year? or the year before? and the year before that? or the year before that?

MGS games are seperated by huge gaps. hell, it will be at least 5 years between MGS4 and Ground Zeroes.

 

and yeah, you would totally have to buy new versions because theres no way that they can make downloadable updates to the game.


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