May 18 2013
By: Aura2001 First Son 11 posts

The Last of Us is full of small subtleties

0 replies 138 views Edited May 18, 2013

I went hands-on with The Last of Us at a pre-E3 event in Santa Monica yesterday. 

I was really impressed with what I played (way more impressed than the last time I played the game). It seems like creating a companion the player cares about is a new trend in the industry.

By the end of the demo, all I wanted to do was protect Ellie.

What do you think? 

I also did a long interview with the game's art director Eric Pangilinan.

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