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Gaming Beast
Registered: 06/25/2013
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013

Hey ND Devs. You guys are amazing. TLOU MP is so enjoyable but I was wondering if we are going to be able to customise our characters or not? Id like to dress my character up in my style xD also will the machete be staying at four load out points or moving to two load out points? because people dont like using it at four load out points due to the 2x4 being free. Are you going to put in a system where when we shiv someone we get their pendant like battlefields dog tags? like maybe get a bronze pendant for shiving a noob then silver for shiving a higher level player then gold pendant for shiving a higher level player and maybe platinum pendant for shiving a certain k/d ratio? btw the shiv idea is not mine but the gold platinum pendant etc etc is my idea. Please answer my questions ND and thanks for such great games Smiley Happy

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Wastelander
Registered: 07/14/2011
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

[ Edited ]
Aug 3, 2013
Why didn't you patch the XMB sign out trick?
People are already exploiting it a lot!
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Ghost of Sparta
Registered: 11/28/2009
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013

BirthBS wrote:
Why didn't you patch the XMB sign out trick?
People are already exploiting it a lot!

ND cannot patch the PS3 firmware and you know that very well... it's Sony's job to do that.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Lombax Warrior
Registered: 07/12/2013
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013

Why isn't there an explosion expert 3 perk that increases bomb damage by 100% + bomb in every box

Make it six points I don't care, but if I'm not loaded up with at least 7-8 throwables every spawn I'll never make my quota

 

And the winner is!...
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Wastelander
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013
@tapantaola
When i say "fix" i mean why can't they keep the player stats when someone quit.
That way is useless quitting a match.
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Ghost of Sparta
Registered: 11/28/2009
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013

BirthBS wrote:
@tapantaola
When i say "fix" i mean why can't they keep the player stats when someone quit.
That way is useless quitting a match.

What bothers me the most is the fact that I'm getting disconnected when the host XMB ragequits. If only they could fix that...

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Wastelander
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013
^Yeah that's what sucks the most!!
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Wastelander
Registered: 06/29/2013
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013
TLoU Multiplayer. (AWESOME)

A possible PING toggle?

More Lobby information on Friends. (ex: "In Lobby with 3 Players")
"Supply Raid - Bills Town - 7 Minutes Remaining"
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Ghost of Sparta
Registered: 11/28/2009
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

Aug 3, 2013

DOPESTSOLDIER wrote:

More Lobby information on Friends. (ex: "In Lobby with 3 Players")
"Supply Raid - Bills Town - 7 Minutes Remaining"

I'd appreciate it if I could see MP info on the XMB PSN friends list as well. God of War: Ascension and AC MP games already do that.

 

Surely ND could patch it in...?

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Wastelander
Registered: 01/08/2012
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Re: ** Q&A with the Naughty Dog Development Team: August Edition **

[ Edited ]
Aug 3, 2013

How will you listen to the people who do not want the player pool separated but want more game modes?

YouTube: AlexDarkshield and Hardies331
Hardiess331 channel uploads new video daily!
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