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Uncharted Territory
Registered: 02/03/2013
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 6, 2013

After the recent patch and free DLC, are you guys pretty well done supporting Uncharted 3 (since there's most likely no more money to be made from that game)?

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I Only Post Everything
Registered: 06/25/2013
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930 posts
 

Re: ** Q&A with the Naughty Dog Development Team: November Edition **

[ Edited ]
Nov 7, 2013

 ND when you say you cant put Co op/Horde mode into TLOU MP because of technical issues, could you please go into details on those technical issues? I think it would help Co op fans to put things to rest if they had a detailed explanation thanks :smileyhappy:

(Q) Whats the difference between a hacker and a booster? (A) They both use different unlegit methods to achieve the same goal.
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Welcoming Committee
Registered: 06/14/2009
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 6, 2013

Two questions rolled into one:

 

Will you support the PS4 with Uncharted 3 F2P and possibly a The Last of Us F2P?



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Uncharted Territory
Registered: 06/17/2011
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 7, 2013
Are you thinking about adding settings for custom games? Would be nice to tweak settings for a custom game?

Also did you miss me?
>> Multiplayer TLOU: http://www.youtube.com/user/DanViron
>> Twitter: https://twitter.com/VironZz
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First Son
Registered: 06/21/2013
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

[ Edited ]
Nov 7, 2013

Hey ND, TLoU was a great experience.  Obviously, I kind of knew the SP would be great, but the MP was surprisingly good.  Just had a simple question regarding MP:

 

Will there ever be any sort of customization options besides hats/masks?  The lack of any desirable unlocks is the reason that I have kind of lost interest in the MP.  Which is kind of sad, since I should play it just for fun, but I kind of need to be working towards something and right now there isn't really anything there that I like.

 

Thanks and looking forward to the SP dlc.

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First Son
Registered: 01/14/2013
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 7, 2013

Jak4 Yes? or Yes? or maybe?

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Hekseville Citizen
Registered: 08/02/2013
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 7, 2013

Can you please nerf the amount of explosives being tossed around in any given game? It has gotten absolutely ridiculous as of Patch 1.05.

 

 

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I Only Post Everything
Registered: 08/20/2013
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 7, 2013

Sorry (and please ignore) if this has been asked before.

Are there more modes (paid DLC or free mode) coming to Multiplayer? If so, please tell us when you guys are releasing it, like end of year, Q1/2 2014, something like that. Thanks.

 

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First Son
Registered: 11/03/2013
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 9, 2013

Will you ever switch boosters or revert any feature just like they/it were/was in 1.17?

Thanks in advance.

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Hekseville Citizen
Registered: 08/30/2013
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Re: ** Q&A with the Naughty Dog Development Team: November Edition **

Nov 10, 2013

Based on a suggestion on a topic I started the other day:

 

Is it possible that there could be a parts reward for aiding a revival in MP (ie. someone is already reviving a teammate and you jump in to help)?

 

Some thoughts on this were:

1) 50 parts or 25 parts, depending on how much you helped

2) 25 parts awarded per quarter-circle healed (as if the revival circle was broken into quarters (similar to how parts are awarded via healing with First Aid Training))

Real Life Infected:

Runners- Athletes
Stalkers- No need to elaborate
Clickers- People with remote controls
Bloaters- People with remote controls who sit on couches and eat all day
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