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Treasure Hunter
Registered: 03/09/2013
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

[ Edited ]
Sep 3, 2013
When is Tap going to be *un-banned?
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Hekseville Citizen
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

Sep 3, 2013

I enjoyed playing both the SP and MP.  I recently saw the videos of the creation of all the MP maps and thought the thought processes to be very interesting.

 

My question is:

Are there many other maps, supplies (even bottles), weapons (like the axe and pipe) and modes that you plan on releasing in future DLC for both SP and MP?

I know there are plans for 1 SP DLC and 1 MP DLC, but I was curious if you were planning additional stuff beyond that.

The infected as seen in TLOU Multiplayer:

Runners- Noobs
Stalkers- Covert Training 3 users
Clickers- Constant reloaders
Bloaters- People getting blown up by bombs
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I Only Post Everything
Registered: 04/11/2012
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

Sep 3, 2013
How long do you plan on working on The Last of Us' DLC and Patches for both Single Player and Multiplayer?

I hope you guys don't give up on this game's Multiplayer, and the Multiplayer community would love to receive some information about any up coming DLC or patches. We know 1.03's Interrogation mode was good and new, but mainly any news about any DLC would be nice. Even if it's just an estimated date. Or even an elbow of a new costume. Please, just anything?
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Hekseville Citizen
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

[ Edited ]
Sep 3, 2013

Can we have different backpack choices for the multiplayer like in the singleplayer?

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Lombax Warrior
Registered: 01/08/2012
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

Sep 3, 2013

Why weren't their any situations in the game involving infected and human npc's simultaneously? Are you planning on incorporating scenarios like this in DLC or future games?

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Wastelander
Registered: 06/29/2013
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

Sep 3, 2013
The Last of Us.:

Can we please get a better leaderboard? Parts Per Minute is terrible!

I'd like to suggest you keep track of things like:
Downs/Executions/Deaths (w/ Ratio)
Headshots
*WIN/LOSS (w/ Ratio)

Thank you for a great game.
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I Only Post Everything
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DLC & Support

Sep 3, 2013
When can we expect a DLC announcement? I still enjoy the game and it's not getting old or anything, it's just the expectation of me knowing there is DLC in the works that makes me want it so bad. The suspense is killing me. Give me a reason to stop playing on Diablo 3 or games on Steam completely like you did with launch, please. It was awesome to finally give my PS3 a workout, constantly having to charge my controllers isn't something I experience often. The Last of Us is the only reason I turn my PS3 on (though soon Kingdom Hearts 1.5 will get me to start the ole' PS3 up) and I love to do it. Love my PS3 and I'd love to have an excuse to spend all my gaming time on it again.
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Lombax Warrior
Registered: 06/05/2013
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

Sep 3, 2013
So, any word about TLoU co-op?
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Hekseville Citizen
Registered: 11/13/2012
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

[ Edited ]
Sep 3, 2013

How much does Nathan Drake like his new adventure (and its progress) on PS4 so far? I assume he really admires the view of next gen environments (and the view of next gen Elena and Chloe).

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Lombax Warrior
Registered: 06/11/2013
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Re: ** Q&A with the Naughty Dog Development Team: September Edition **

Sep 3, 2013

My question: Have you (even) tried to approach SONY about the lame censorship in Europe?

Editor/Organizer
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