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Cannon Fodder
Seffson
Posts: 19
Registered: ‎10-27-2012

Cloud Moveset

[ Edited ]

So I decided to make a moveset for Cloud. What do you think?

 

Inspired a lot by Dissidia Final Fantasy.

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(Air) = Same as ground version, only that it can be used mid-air as well.

■      = Square
○      = Circle
▲    = Triangle
⇑      = Up
⇓      = Down
⇒     = Forward
(  )    = Alternative input.
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WHILE ON THE GROUND:

|Combo|                |Ability Name|                    |Description|

■+■+(⇑)■               Cross Slash                      Swing sword three times, knocking enemies forward (or up ⇑). AoE on first swing.
⇑+■                         Uppercut Slash                Swing sword in wide arc, knocking enemies hit upwards.
⇓+■+■                    Finishing Touch                Spin in place attacking enemies multiple times, then knock them down
⇒+■                        Blade Beam                      Swing sword and release a blast of energy along the ground that explodes on contact.

○                              Lightning                           Create AoE lightning at your location that damages enemies inside it. Lasts around 2 sec.
⇑+○                         Gravity                                Create an orb at your location that pulls enemies towards it. Lasts around 5 sec.
⇓+○                         Meteorain                          Send several meteors up into the air that rain down on the an enemy.
⇒+○                        Fire                                     Shoot a ball of fire in a straight line that explodes on contact.

▲+▲+(■)▲          Sonic Break                      Three-hit combo that knocks enemies away. (■ Chains into Finishing Touch.)
⇑+▲                       Rising Fang                      Jump up and circle an enemy to hit multiple times, then knock them away.
⇓+▲                       Ground Slam                    Shove sword into the ground to damage and briefly stun enemies nearby.
⇒+▲+▲+▲         Climhazzard                      Charge forward to stab an enemy, then jump up into the air and slam them down.

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WHILE IN MID-AIR:

|Combo|                  |Ability Name|                     |Description|

■+■                           Braver                                  Dash towards an enemy to stab them, then jump up and slam them down.
⇑+■+■                      Omnislash Version 5       Slash an enemy five times, then leap above them and strike them down.
⇓+■+■                      Finishing Touch (Air)        Spin in place attacking enemies multiple times, then knock them down
⇒+■+■                     Double Cut                         Two-hit combo. Short range but fast execution.

○                               Lightning (Air)                    Create AoE lightning at your location that damages enemies inside it. Lasts around 2 sec.
⇑+○                          Gravity (Air)                         Create an orb at your location that pulls enemies towards it. Lasts around 5 sec.
⇓+○                          Comet                                 Shoot a big comet downward that explodes on contact.
⇒+○                         Fire (Air)                              Shoot a ball of fire in a straight line that explodes on contact.

▲+▲+(■)(⇑)▲      Slashing Blow                   Three-hit aerial combo that knocks enemies down (or up ⇑). (■ Chains into Omnislash Version 5.)
⇑+▲                        Rising Fang (Air)              Jump up and circle an enemy to hit multiple times, then knock them away.
⇓+▲                        Aerial Fang                        Swoop down and slash once to knock an enemy up and away.
⇒+▲                       Dash                                   Quickly dash forward.

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SUPERS:

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When using Supers a infobox appears in the top displaying the name of the skill.
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Level 1:                  Enemy Skill: Random      Uses a random Enemy Skill. (All Enemy Skills have the same hitbox, they just look different.)
                                Goblin Punch:                    A series of magical punches appear in front of you.
                                Flame Thrower:                 A stream of fire burns enemies in front of you.
                                Matra Magic:                       Fire a pack of missiles in front of you.
                                Trine:                                   Summons spinning triangles in front of you.
                                ????:                                   Drops a weight in front of you.

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Level 2:                Sonic Blade                          A long range vertical charge. (Similar to Dontes Level 2.)

 

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Level 3:                 Omnislash                          Stage clearer.

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Other movesets I've done:

 

Crash:

http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/Crash-Moveset/td-p/38666401

 

Taking requests.

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I Only Post Everything
Ferkel11
Posts: 1,163
Registered: ‎01-06-2012

Re: Cloud Moveset

Nice!
Could you do one for Crash too?
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Survivor
littlejcr
Posts: 2,713
Registered: ‎08-15-2012

Re: Cloud Moveset

This is a nice move set, I like how you implemented the materia abilities into the move set.

"Gaming has changed... ID Tagged gamers playing ID tagged games..." ~ Solid JCR
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Cannon Fodder
Seffson
Posts: 19
Registered: ‎10-27-2012

Re: Cloud Moveset

I'm actually working on one atm.

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I Only Post Everything
Ferkel11
Posts: 1,163
Registered: ‎01-06-2012

Re: Cloud Moveset


Seffson wrote:

I'm actually working on one atm.


Thank you! :smileyvery-happy:

 

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Fender Bender
stargateheaven
Posts: 2,718
Registered: ‎03-06-2009

Re: Cloud Moveset

His level 3 should involve his bike somehow imo.
ハマり度MAX!!
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Survivor
littlejcr
Posts: 2,713
Registered: ‎08-15-2012

Re: Cloud Moveset


stargateheaven wrote:
His level 3 should involve his bike somehow imo.

Nah his level two probably his level 3 is fine imo.  in fact you can make the lvl 2 the lvl 1 put the bike in for lvl 2 and keep the level three is what I would think.

 


"Gaming has changed... ID Tagged gamers playing ID tagged games..." ~ Solid JCR
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Fender Bender
stargateheaven
Posts: 2,718
Registered: ‎03-06-2009

Re: Cloud Moveset

OK make his level 2 the bike that just drives from where you are until the other side of the level. It has alot of range but i guess it's easy to dodge if you're at the other side (you can see it coming)
Tifa could be riding it or something.

And level 3 should be that move cloud does in AC. Where he gets a hand from everyone including aeris and does a super move.
ハマり度MAX!!
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Wastelander
ZodianKnight
Posts: 633
Registered: ‎09-01-2012

Re: Cloud Moveset

I agree with jcr. Good move set. Or just no bike and use blade beam as lvl 2 like radecs
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Splicer
BASSTakena
Posts: 65
Registered: ‎10-16-2012

Re: Cloud Moveset

It was going good.... 'Till I see "(Similar to Donte's Lvl 2)"

Man, deal with it. He's Dante, he represents all DmCs, and his addition is great. He's got ALL the Badassery of DMC 3's Dante, and I'm pretty sure the new game it's gonna kick **bleep**. Stop whinning that he's not Dante, because  it's getting old and stupid.

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