10-29-2012 08:02 AM - edited 10-29-2012 01:02 PM
So I decided to make a moveset for Cloud. What do you think?
Inspired a lot by Dissidia Final Fantasy.
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(Air) = Same as ground version, only that it can be used mid-air as well.
■ = Square
○ = Circle
▲ = Triangle
⇑ = Up
⇓ = Down
⇒ = Forward
( ) = Alternative input.
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WHILE ON THE GROUND:
|Combo| |Ability Name| |Description|
■+■+(⇑)■ Cross Slash Swing sword three times, knocking enemies forward (or up ⇑). AoE on first swing.
⇑+■ Uppercut Slash Swing sword in wide arc, knocking enemies hit upwards.
⇓+■+■ Finishing Touch Spin in place attacking enemies multiple times, then knock them down
⇒+■ Blade Beam Swing sword and release a blast of energy along the ground that explodes on contact.
○ Lightning
⇑+○ Gravity Create an orb at your location that pulls enemies towards it. Lasts around 5 sec.
⇓+○ Meteorain Send several meteors up into the air that rain down on the an enemy.
⇒+○ Fire Shoot a ball of fire in a straight line that explodes on contact.
▲+▲+(■)▲ Sonic Break Three-hit combo that knocks enemies away. (■ Chains into Finishing Touch.)
⇑+▲ Rising Fang Jump up and circle an enemy to hit multiple times, then knock them away.
⇓+▲ Ground Slam Shove sword into the ground to damage and briefly stun enemies nearby.
⇒+▲+▲+▲ Climhazzard Charge forward to stab an enemy, then jump up into the air and slam them down.
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WHILE IN MID-AIR:
|Combo| |Ability Name| |Description|
■+■ Braver Dash towards an enemy to stab them, then jump up and slam them down.
⇑+■+■ Omnislash Version 5 Slash an enemy five times, then leap above them and strike them down.
⇓+■+■ Finishing Touch (Air) Spin in place attacking enemies multiple times, then knock them down
⇒+■+■ Double Cut Two-hit combo. Short range but fast execution.
○ Lightning (Air) Create AoE lightning at your location that damages enemies inside it. Lasts around 2 sec.
⇑+○ Gravity (Air) Create an orb at your location that pulls enemies towards it. Lasts around 5 sec.
⇓+○ Comet Shoot a big comet downward that explodes on contact.
⇒+○ Fire (Air) Shoot a ball of fire in a straight line that explodes on contact.
▲+▲+(■)(⇑)▲ Slashing Blow Three-hit aerial combo that knocks enemies down (or up ⇑). (■ Chains into Omnislash Version 5.)
⇑+▲ Rising Fang (Air) Jump up and circle an enemy to hit multiple times, then knock them away.
⇓+▲ Aerial Fang Swoop down and slash once to knock an enemy up and away.
⇒+▲ Dash Quickly dash forward.
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SUPERS:
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When using Supers a infobox appears in the top displaying the name of the skill.
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Level 1: Enemy Skill: Random Uses a random Enemy Skill. (All Enemy Skills have the same hitbox, they just look different.)
Goblin Punch: A series of magical punches appear in front of you.
Flame Thrower: A stream of fire burns enemies in front of you.
Matra Magic: Fire a pack of missiles in front of you.
Trine: Summons spinning triangles in front of you.
????: Drops a weight in front of you.
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Level 2: Sonic Blade A long range vertical charge. (Similar to Dontes Level 2.)
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Level 3: Omnislash Stage clearer.
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Other movesets I've done:
Crash:
http://community.us.playstation.com/t5/PlayStation
Taking requests.
10-29-2012 08:03 AM
10-29-2012 08:05 AM
10-29-2012 08:05 AM
I'm actually working on one atm.
10-29-2012 08:07 AM
Seffson wrote:I'm actually working on one atm.
Thank you! ![]()
10-29-2012 08:09 AM
10-29-2012 08:15 AM
stargateheaven wrote:
His level 3 should involve his bike somehow imo.
Nah his level two probably his level 3 is fine imo. in fact you can make the lvl 2 the lvl 1 put the bike in for lvl 2 and keep the level three is what I would think.
10-29-2012 08:25 AM
10-29-2012 08:27 AM
10-29-2012 08:30 AM
It was going good.... 'Till I see "(Similar to Donte's Lvl 2)"
Man, deal with it. He's Dante, he represents all DmCs, and his addition is great. He's got ALL the Badassery of DMC 3's Dante, and I'm pretty sure the new game it's gonna kick **bleep**. Stop whinning that he's not Dante, because it's getting old and stupid.