The second hit of Daniel's down square combos into level 1. Sure, it isn't very viable.
To test it, I knocked down the enemy using aerial square then pressed down square as soon as I landed.
The first hit(swing) will miss and you'll hit with the second hit(swing).
This might not work on small characters though. I haven't really tested it a lot.
That's in the video. May want to double check. I don't think it's on the list though because everyone under Sackboy is more or less out of date because I'm lazy.
One of my favorite ones for him.
Sorry about that. I only checked the list.Should've checked the video too.
By the way. This thread is fantastic. Well done.
S'all good. Understandable error.
and thanks a lot. Should have some new content up soon-ish.
Not sure if anyone's mentioned it but I think I have a Sackboy confirm: Down Circle + Down Triangle. If you set them up on top of each other and the enemy hits the shockpad, activate Level 1 and you get a teleport trap confirm kill (provided you're facing toward them when you teleport)
I tested in practice and quick match with results, but the viability of setting this up and maintaining it for a kill seems unlikely :/
Pretty sure that Kat's neutral circle is a hit-confirm. So, basically any move that combos into neutral cirlcle can combo into her level 1, including her grab.
Speaking of which
let me elaborate on some things really quick. I'm almost positive there are other confirms, but these are just ones I could find really quickly. Also, aside from the audio lag (which is hard to fix), how's the new style coming along. It's far from perfect, but hey, we're just getting started.