From the defender's perspective, how exactly is your idea of "baiting" different from a KC? Both tactics require the person on the other end to not see or know that it's coming. In fact, due to spammers, I would argue that "baiting" somebody into a level 1 would now require less skill than a KC because everybody should now know every character's setups. I sure as hell don't let myself get killed by a Raiden KC often anymore.
As a KC heavy main (Cole), I will be the first to admit that the main part of my game revolves around his confirms. But that's exactly it; it's only part. 50% of the time that will be enough to close out a game, but the rest of the time when skilled players face off, it becomes a test to see who has the most creative ability to make your own play for the kill.
Knight, I have never played you (and most likely never will, being based in Australia) so I don't know if your game is up to that standard yet. But you simply look like a fool when you make amateur posts like that. KCs are in this game for a reason, and in it's current state, that reason is solely to quickly close out games against lesser opponents. Perhaps you should make a thread about fixing the match making service? That would probably be a better use of your time.