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BIGPOPPA21089
Posts: 871
Registered: ‎01-07-2013

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

excelent changes so far. I use EC and Jak and welcome these changes. Absolutely amazing. Nerf the top tiers buff the low tiers. Great job guys. Keep it up.

"ZA ZA ZA ZA ZING"
Mains: Jak, Isaac Subs: Spike, Drake, Evil Cole
4 Seasons with Black Belt! (should be 6)
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Uncharted Territory
ihatemath113
Posts: 1,447
Registered: ‎09-19-2012

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

Seth will you marry me?

 

I want to divorce you


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Splicer
SuperPeas
Posts: 74
Registered: ‎03-05-2013

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

This isn't going to 'ruin' Fat Princess; but it will make her more challenging to use, I'm up for that challenge :smileyhappy:

#HeavenlySwords
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Cannon Fodder
RickDanto
Posts: 5
Registered: ‎03-14-2013

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch


halfhoff wrote:
the parry cancel is finished, not the bold cancel, if you whatch the current update video on gamespot (has patch in it) you can see dante can still BC BUT, he can no longer parry cancel....the 2 frames only effect triangle to parry, not triangle to dash.

Link to video please

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Cannon Fodder
solidsnakex773
Posts: 1
Registered: ‎03-14-2013

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

I think you guys seriously should consider doing something about Drake's barrells like once it hits someone it should disappear altogether just like Sly's bombs or Sweet tooth's mines i think its really cheap

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Wastelander
shadow9531
Posts: 615
Registered: ‎04-12-2009

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

These changes won't fix the balance at all from what the post shows.

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Fender Bender
johngie
Posts: 3,828
Registered: ‎11-20-2008

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

Hmmm interesting. Not sure about the change to Daddy's air dash, but the extra 10AP on his down+square now turns one of my combos into a guaranteed burst (it used to either earn 94AP or 130AP, depending on how much the final drill attack connected). So that's ok.
#RepairCrew#ProtectorProgramme
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Wastelander
hdog321
Posts: 757
Registered: ‎01-24-2012

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

What did they do to Coles punch and did they buff or nerf jak and heiachi
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Grease Monkey
RodBow15
Posts: 257
Registered: ‎08-30-2012

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

Please bless Nariko, she needs it!
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Grease Monkey
Breaker_Ki
Posts: 281
Registered: ‎06-10-2010

Re: PlayStation All-Stars Battle Royale: Notes on 3/19/13 Balance Patch

[ Edited ]

I know I have to wait until its live to test things out but right now I'm really angry with the changes to Jak.

 

The only two abilities he had that were of any use where forward triangle(main ap generator) and down circle (his combo starter), and both got nerfed.    Not only that, they changed the recovery on air ground landings.  Jak's strength is avoidance.  So now, his 2 best moves are less effective, and the new mechanics limit his mobility...  I hope the buffs to Neutral triangle and forward circle as well as nerfs to others characters compensate, but it seems the Jak was nerfed overall compared to others in his tier which makes no sense to me.  Also, it will completely change how he's played, which is retarded.  I hope they realize that reducing the AP of one ability by 10 and increasing another by 10 is actually a nerf since you use one or the other depedning on situation.

 

I think the forward triangle change annoys me the most.  That, and Dark Bomb remains amoung the most predictable and easily avoidable level 2's

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