Say you're an executive at Sony Computer Entertainment. PlayStation All-Stars 2 has just been green-lit, and you're in the pre-production phase, deciding who on the Santa Monica workforce to move onto the project. Would you at any point consider calling in some of the SuperBot guys for consulting, or even offer them long-term jobs at Santa Monica? If so, who? The artists, writers, music or cutscene-directors? Maybe some of the programmers, physics-guys, engine-guys, shaders or networkers? (I think I have an idea which of these most of you would never hire).
How about the directors, producers or combat-designers? Would you want their input? Or do you prefer to go with Santa Monica alone?
I think this game was almost to assess whether the series has legs. I think we've been doing a good job proving that it does. Our forum is one of the biggest forums that PlayStation has for a game.
Edit: Given this, I expect a sequel on the PS4 eventually, and I expect it to be good.
I'd get the SuperBot team back, give them a longer dev time, larger budget, hire a Community Manager like they have for GoW:A to remain active on the forums and interact with the fans. Have SSM overlook the project and get more involved with it, treat it as a AAA title, give it some real advertising, and then fully assess whether the series has legs.
So you'd stick Santa Monica in a supervisor position then? Not a bad idea.
No I wouldn't hire them. Their choice of DLC characters and the entire roster has been the worst I've ever seen... i'm sure they must have had some say in going after potential IP.