So basically the PS4 is superior. The spec differences don't really matter to the Xbox fans. But this could make all the difference when shopping for a next-gen console.
With all honestly, it wouldn't matter if the Xbox One could crapp out dark matter. It comes down to the games. If M$ is only concern about people watching televion than what is the point of calling it a game console? I have TV, I have internet, I have a console. I buy a game console because I don't want to watch movies on it.
So if Sony can focus primarily on games than they can allow the other stuff be secondary than I can live with all the addition.
Games should come before movies or TV watching.
It like this "by the way the PS4 can produce games like Killzone and Infamous that introduces so many game mechanics, it will leave you breathless; and it could allow you to watch a movie every once in awhile."
So, at least 3GB of the XBOne is just reserved for the OS?
In my opinion, that's quite heavy for a game console OS. [...] My best guess? They probably stuck a modified build of Windows 8 in there, which is why it requires DDR3 RAM instead of the 360's GDDR3.
Not exactly a modified build of Windows 8 as I guessed.
Apparently, the reason for the 3GB of RAM is because the XBO runs two OSes at the same time at all times (!) and the console just switches what OS is displayed on-screen. One is geared towards games, another geared towards apps.
And apparently it's a hard limit. No hardware resources are shared between the two.
I imagine that the hard drive in the PS4 will also be non-user-replaceable. This makes sense, from a piracy standpoint. If SONY makes the system more complicated to break into, piracy will be more difficult. But... here is the real meat. They are probably going to have a fixed hard drive (I'm going to guess 1TB), but they will probably have the console upload to GaiKai. They already do this for PS+ members and their game saves. I would imagine this same process will continue. While it will be a 'pain' in theory... most people are not going to need to have all of their games they've ever purchased installed on their console. At some point, they will be able to remove them and download them again later if they decide they want to play the game again. Or, if a disc-based game requires hard drive installation, I would could see SONY offering storage for that, in some form or another. Since games can now play and stream at the same time, it seems feasible that the disc could validate the purchase and the extra "installed" data is actually streamed from SONY's servers and is NOT stored on the HDD. This kind of validation/streaming setup alone could completely destroy piracy. One thing I would love to see that we probably won't is SSHD's. I think they are still too costly to be packed in. However, next generation after PS4 (or maybe a PS4 refresh) will certain have them.