+Mighty No. 9 appears on Kickstarter, gets funded, reaches first stretch goal
Calm down, guys! Mega Man designer Keiji Inafune only pushed out the Kickstarter for
Mega Man Mighty No. 9 this last weekend, and already the project has raised over $1.25 million, smashing the $900,000 target. To play catch up: Mega Man Mighty No. 9 is a 2D side-scrolling action platformer featuring a little robot guy whose body can reconfigure to take on new skills and abilities, and who must destroy other, evil boss robots.
At $1.2 million, the first of many stretch goals has already been hit, guaranteeing an additional two stages to the six originally planned. The next goal, at 1.35 million, will secure Mac and Linux support on top of the currently announced Windows version.
With 28 days left, this one looks set to take in a significant amount of money. Backers will have a while to wait before delivery of the game, though:
Mega Man Mighty No. 9 is scheduled for release in Spring 2015.
If you're going to spend $20+ on KickStarter, Project Phoenix is a better investment.
Besides, you should have noted that a PS3 version of Mighty No.9 isn't even guaranteed unless it earns another $500k.
I love Mega Man (MM2 is one of my favorite games of all-time), but I just don't get the appeal of this - it's not a $20+ game.
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The exact details are unclear but he said in interviews he hated his job and wanted to quit as he had no creative control over what he makes and didn't like being a manager.Then the announcement of him leaving Capcom came shortly after they announced the cancelation of the new Megaman Legends 3 (Rockman Dash 3 in Japan).Then Capcom went on to say they were shelving the Megaman Ip (allowing him appearances in fighting games doesn't really count apparently).