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PlayStation MVP
Registered: 12/21/2007
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013

Southern_DuDe_20 wrote:
I have never had lag on Collider or anything Cypress. And it cant be the fact that it was 32 players, because 90% of the games i play have 32 players.

something was broken last night man, I had the space map lagging/frame rate dropping too.....and that disconnect where the entire server went POOF......

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PlayStation MVP
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013

Who should I add to the list that isn't on it right now?   

 

I'm still thinking about the weekly challenge for next week, was thinking something CTF related.

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Fender Bender
Registered: 10/17/2012
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013
One of the players that consistantly play could be causing the lag. Maybe even XMBkick. Somebody that does this every wednesday trying to connect to pilgrim's server and ends up giving the rest of the room heartache.

My servers have been getting full quite often. 32/32, and I've yet to have this happen in my games. Not even lag, which is strange because I have 1/10 of the DL speeds Pilgrim gets. Only 1 MB of upload speed, so there may be another factor.

As for XMB, pete and balls tested extensively, but for as long as I've known balls, he's not had very good connection to begin with.


this is me helping
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PistoI Proficianado
Registered: 05/10/2012
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013

sooo... I didn't miss anything last night?

Cause it sure doesn't sound like I did.

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PlayStation MVP
Registered: 05/09/2006
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013
I was too busy re-downloading all my games cause my ps3 HDD failed ._.

120 GB since yesterday afternoon.

ISP is gonna call and be like "WTFACK ARE YOU DOING?!?!"
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I Only Post Everything
Registered: 12/21/2011
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013
Wasn't feeling it last night, hopefully next week is better.
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PlayStation MVP
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013

Makuta1213 wrote:

sooo... I didn't miss anything last night?

Cause it sure doesn't sound like I did.


I put up a dogfight instead of gatekeeper on basin......not enough pickups lol.

That was an error on my part, i rushed when re-making the server.

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Lombax Warrior
Registered: 12/05/2011
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013

BBurgSteve wrote:

shawn_z wrote:

BBurgSteve wrote:

PhoenixArcher128 wrote:

BBurgSteve wrote:

I'm pretty sure there are zero legitimate SH platinums out there...


I got my repairkit kill legit.

 

Same with all my toher trophies


I refer to Deathmatch.  There is at least one trophy that requires a player to win a deathmatch with zero deaths.  I do not think that is possible legitamately.


lol you know you dont have to play deathmatch with 32 people right? 


Yes, I realize that.  I still don't think it's possible to do legitimately.


i dont understand why. make a deathmatch room. 4 people join. if 3 of them are only average, the score limit is 25... should be no problem

 

take my word for it, competely possibly to do it legitamately 

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PlayStation MVP
Registered: 12/21/2007
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013

Shawn not everyone is as good as you (like me for example :smileytongue:)

 

 

Your name/rank looks cool!

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Lombax Warrior
Registered: 12/05/2011
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Re: Starhawk Wednesday Community Event and Weekly Challenge!

Jan 17, 2013

Southern_DuDe_20 wrote:
I have never had lag on Collider or anything Cypress. And it cant be the fact that it was 32 players, because 90% of the games i play have 32 players.

32 players + avatar levels + zones is the worst combination for framerate issues. 32 player room will always have framerate issues, (and really i cant believe so many people think otherwise) but its worse in that map and mode

 

 

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