08-02-2012 05:05 PM - edited 08-02-2012 05:06 PM
Though it was actually a decent seller originally and sold more then many other Sony exclusives I'd say the first two Socom games were those games that no one seemed to know about outside of the dedicated Socom community. When mentioned it was always considered a "niche game" despite it's strong sales and large community.
What made Socom 1 and Socom 2 most amazing is the fact that only people who had the online adapter could play them online yet they had the largest community over all other Socoms that released when consoles became plug in and play ready with the PS 2 slim that released around the time of Socom 3 and of course the PS 3 after it which was out for CON and S4. Socom 1 and 2 were very unique in that they had maps that were specifically designed for each respective game mode and this formula made it just as fun to play the game modes as it was to play suppression (team deathmatch) which is rare to find in most of todays shooters. They also had a level of map interactivity that you just don't see in gaming today which made the maps of the first two games classics that are still talked about and requested as remakes in Socom games made today. They weren't just copy and pasted interactive elements, many maps had their own unique elements such as bridges you could blow up on one map, walls or gates that could be taken out with C4 on some maps, doors on building of many maps, lights that could be shot out to darken a room and prepare for an ambush, a boarded platform that could be shot out to deny roof access. It wasn't just the same copy and pasted exploding cars and barrels that you see thrown in every other shooter today as the extent of environment interactivity.
Sadly, Seth Luisi had bigger aspirations for the series that didn't include trying to please its fanbase. They started trying to go mass market with the game from Socom 3 on and the franchise saw numerous overhauls to try to make it more like other games that Socomers didn't want. This resulted in a lot of the depth and substance of the game getting severely watered down to make the game "more accessible" (at least in the developers mind). The result has been a downward spiral that has killed the franchise and got the developer shut down as the sales became more and more horrendous and the game finally became unrecognizable and unwanted to the large majority of Socom fans with it's most recent release of Socom 4. The franchise completely lost its identity and new comers who heard from fans about the franchise came in wondering what all the fuss had been about with Socom when they came to find a lackluster cookie cutter shooter instead of the amazing and unique shooter it once was.
I was an avid gamer. I had at one point about 1,000 PS 2 games and still have 400 games to this day I never parted with from the PS 2 era. Despite having that huge library and constantly buying games I found that during the Socom 1 and 2 life cycles, Socom was in my console literally 95% of the time. I'd play it every day sometimes all night and had never experienced anything like Socom 1 or Socom 2. Even with it's lesser graphics then PC games at that time it had a level of depth and uniqueness to it that made it the most addictive game I ever played despite those graphics. I would put Socom down for a week or two when a new release came for Grand Theft Auto, Metal Gear Solid, etc. came out but as soon as I completed new releases it was right back to Socom. Socom 2 had a 2 year life cycle before the next Socom released and I played it religiously for those entire 2 years and often went back to it even after that because of the watering down of the gameplay that started with S3.
Now Socom is in a sorry state and with the decline of Socom my interest in video games has declined with it. I now have a PS 3 console that collects dust and when I do rarely buy a game these days I find I am bored with it within a week or two and regret even spending the money on it. In my opinion there will probably never be a game again like Socom 1 and Socom 2 that keeps me hooked to that extreme and actually compels me to support a system like I did for the PS 2. My largest collections of games for a console before the PS 2 was never even over 50 games. The fact that PS 2 provided my favorite all time games in those first two Socoms is what motivated me to be hardcore into video games, constantly looking online for new video games coming out and made me want to build my library around that system and support it. I've never felt the same about Socom or even video gaming since that time after they slowly butchered the franchise and it lost all its identity. Greed from a developer who didn't think 2 to 3 million in sales was good enough caused them to make changes for the sake of change which had the opposite effect of what they were looking for. They copied other games that Socomers had no interest in like BF and COD and fans of those games had no interest because they didn't want a cheap rip off of the games they liked so the game inevitably sold poorly and alienated 80% of its fans in the process. It's sad that due to extreme mismanagement of Socom and the complete lack of care for what the fans liked wound up killing the most unique and substance filled shooter I have ever played on a console and it remains the best games I've ever played to this day and this is coming from someone who's been gaming since pong at the age of 5.
*Sniff Sniff* *wipes tear* This was beautiful, just beautiful. Im so confused why Sony has the PS Blog Share? SOCOM is the most voted game for a HD remake yet no action has been taken for the 10 year strong loyal fanbase?
08-02-2012 05:12 PM
08-02-2012 05:17 PM - edited 08-03-2012 06:32 PM
The fans have been SO SO loyal... A SOCOM HD needs to be made!
My SOCOM Marrige Story
SOCOM is apart of my everyday life. Not just the video game but what came from it! I met and married my SOCOM clan mate. YES you heard right! Many stories of relationships breaking up from this Sony title due to its addictive game play. For this once instance it was the opposite! I was my own clan leader... had a great bunch of people in my clan who I still talk to, to this very day! One day we had a HOK - House of Krazees tryout room going up in US East 4. (Many clan's had their "Home servers" East 4 was ours) and along came this player who wanted to try out. Well he got disconnected partway through the game. He didn't come back in for the rest of the night. So I thought I'd never see him again. Later that week. Same guy found our room. Now back in the day there was TONS of lobby rooms. I remember seeing all the way to like US East 30s+. I let this guy try out, threw him a clan invite and he accepted. We played together for a very long time and got to know eachother over the mic. We found out we lived semi closed to eachother. (300 miles away) I drove over all the way to NJ to meet him and hit it off wonderful! Long story short we met, dated, I moved to PA about 20mins away from him, later moved in together and then got married! We'll be married 5 years this December.
SOCOM works in wonderful ways... We are so sad to hear servers are going down in Aug. Please please pleaseeee Give us a SOCOM HD remake of 1 or 2.
I'm also listed on Slant Six Game's Website as their Fan Spotlight for my SOCOM Story.
08-02-2012 05:23 PM
08-02-2012 05:24 PM
08-02-2012 05:29 PM
Socom 1,2,3,and combined assault gave me a whole new feel for 3rd person tactical shooters in the socom series on ps2 and never left and when I play any other 3rd person shooter it's no where near the same feel of heart racing onling action and it's pretty sad that ps3 owners haven't experienced that kind of gameplay yet. Socom ps2 era all the way !!!