First I want to reflect on the positives. Well with the arrival of locomotion items we finally have more faster modes of transportation around home! Such as wings and skateboards. We had some great new public spaces added to Home, the main one being the Casino with Digital Leisure being ever so kind keeping it regularly updated! Sadly, this year saw the removal of some beloved spaces that have been on home for a while.
- Resident Evil 5 Studio Lot
- Uncharted: Sullys Bar
- Uncharted: Archives
- Uncharted: Den
- inFamous: Abandoned Dockyards
- Red Bull Beach
- Red Bull Illume
- Red Bull Air Race
- NAMCO Arcade
And much more. The going away parties we had for these spaces will hold a special memory in our hearts of how much we enjoyed these places. Hopefully they will release them in a clubhouse form (with the exception of Red Bull which is gone forever).
Before I get to much in the plus sides, there were some negatives. The main thing being the holiday events. The USER created events on the other hand where amazing though. The Meet and Greets this entire year where great and I believe its a great way to help newcomers to Home get connected with the Home community. *Sigh*. Now we move into the bad things. First of all, Tikiween and Thanksgiving were a disaster mess of EPIC porportaions. The Winter Event was seemingly better but still underpar. But if you look past these, we had the arrival of more personal spaces with interactiveity like your own restaurant, tea house, and also, we now have different clubhouses to choose from instead of the basic default version.
Kudos to ALL developers this year because each one of them contribued something to Home that made it alot better. These developers here are mentioned (Forgive me If I forget some)
- Heavy Water
- Lockwood Publishing
- Hellfire Games
we don't want to forget a lot of newcommer such as Atom Republic, JAM Games, Game Mechanics, Peakvox/O-Two inc., Granzella, GAW, PSTalent, Yeck Entertainment, Digital Leisure, Bigyama, and Evil Tree Studios (I think that all of new devs in 2012)
Does anyone know what happened to them?
I believe they went to work on the Vita.
I guess Home was just a test run, shame they didn't produce anything else.
Or what happened to diesel?