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PlayStation MVP
TSFRJ
Posts: 3,272
Registered: ‎08-27-2008

Night time on the Prairie lockwood?

Tim is there any plan on adding a day/night cycle on the prairie? Asmuch as i love high noon a night cycle for it be nice. Maybe every 2 hrs the space cycle through (take 2 hours tocomplete an entire day cycle)?


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Sackboy
Black_MagicWoman
Posts: 395
Registered: ‎06-14-2011

Re: Night time on the Prairie lockwood?

I'm a night person. A night cycle would be welcomed in my book. Btw don't forget the headlights for the horses. We must avoid those head on collisions we might encounter.:womanwink::womanhappy:

>>> Irresponsible kids are raised by irresponsible parents who were once irresponsible kids themselves. The vicious cycle continues. >>>
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Splicer
xXpizzagirlXx
Posts: 59
Registered: ‎09-24-2011

Re: Night time on the Prairie lockwood?

There would be 2 many people trying 2 roll around in the hay at night...jk :smileyvery-happy:
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PlayStation MVP
Joanna_Dark_
Posts: 24,619
Registered: ‎05-21-2009

Re: Night time on the Prairie lockwood?

Other than Granzella no other developers seem to care for the day/night cycles in public spaces. 

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Uncharted Territory
Bobsfed
Posts: 1,664
Registered: ‎07-18-2012

Re: Night time on the Prairie lockwood?

[ Edited ]

 A day and night cycle would be awesome in that space. They should also make it so we can go inside that house there. Who's with me when I suggest that they also make a personal space version of the prairie too? 

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Sackboy
Black_MagicWoman
Posts: 395
Registered: ‎06-14-2011

Re: Night time on the Prairie lockwood?

I agree. I'm always peeking through the windows when i go there.:womanhappy:

>>> Irresponsible kids are raised by irresponsible parents who were once irresponsible kids themselves. The vicious cycle continues. >>>
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Limit Breaker
Conrad_Max
Posts: 23,408
Registered: ‎02-15-2003

Re: Night time on the Prairie lockwood?

A day/night cycle is always welcome (by me at least). But I would also appreciate some soundeffects Have a rattlesnake coiled (or layed out) in the shade of a tree with the appropriate sound of it's tail...

 

Having a night cycle would look cool, with a roaring firepit dug into the ground.

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Splicer
Pain_iz_Pleazure
Posts: 40
Registered: ‎01-27-2013

Re: Night time on the Prairie lockwood?


Conrad_Max wrote:

A day/night cycle is always welcome (by me at least). But I would also appreciate some soundeffects Have a rattlesnake coiled (or layed out) in the shade of a tree with the appropriate sound of it's tail...

 

Having a night cycle would look cool, with a roaring firepit dug into the ground.


I agree, and perhaps some new rewards and couple of new associated subspaces to go along with the day/night cycles. A think the House of Ill Repute and Drop Dead Saloon (with hand-held bottle of redeye reward item) spaces would be big hits.

 

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