08-31-2004 01:46 AM
08-31-2004 02:00 AM
08-31-2004 02:00 AM
08-31-2004 03:24 PM
08-31-2004 03:28 PM
,
,BladeBangaa wrote:
,I didn't really get it, but it sounds cool.
,
,
08-31-2004 03:39 PM
,Slim to none? This isn't a glitch, it's what we call a fluke.
,C-Dude wrote:
,,
,BladeBangaa wrote:
,I didn't really get it, but it sounds cool.
,
,
,Sorry. I was up really late, and I kinda stumbled on words, and thats how it turned out... Basically, I went through the door with the wolloper. I said in the earlier post the chances of someone confirming it, are slim to none... but I'm hopeing someone will figure it out.
,
,

08-31-2004 06:11 PM
,
,comandoracht wrote:
,,Slim to none? This isn't a glitch, it's what we call a fluke.
,C-Dude wrote:
,,
,BladeBangaa wrote:
,I didn't really get it, but it sounds cool.
,
,
,Sorry. I was up really late, and I kinda stumbled on words, and thats how it turned out... Basically, I went through the door with the wolloper. I said in the earlier post the chances of someone confirming it, are slim to none... but I'm hopeing someone will figure it out.
,
,
,
,
,
08-31-2004 06:15 PM
09-01-2004 01:09 PM
,You sould be able to reproduce this rather easily if you jet over the little geeks that you would usually hoover up with the Suck Cannon. The resort owner won't go anywhere if enemies are still present. If you get the whole way to the roboshack, the enemies closest to the bridge may still be there. So you could kill everything close to you and still not have killed all enemies. The resort owner would be stuck near the bridge.
,comandoracht wrote:
,,Slim to none? This isn't a glitch, it's what we call a fluke.
,C-Dude wrote:
,,
,BladeBangaa wrote:
,I didn't really get it, but it sounds cool.
,
,
,Sorry. I was up really late, and I kinda stumbled on words, and thats how it turned out... Basically, I went through the door with the wolloper. I said in the earlier post the chances of someone confirming it, are slim to none... but I'm hopeing someone will figure it out.
,
,
,
,
,