1) Increase the normal speed of hawks to its speed while equipping engine mods. This should make engine mods redundant for hawks.
2)Dodging now requires you to boost.
3)increase the amount of rift offered by rift barrels.
4)Slightly increase the efficiency of clusters against various structures.
5)slightly/increase the difficulty of dodging swarms.
6) Increase the speed of all missiles.
7) Buff air mines such that they now explode upon contact.
1)Buff the revolver such that now, it is a one-shot -kill to the head/neck. The damage to other body parts remains the same as it is.
2) Increase the amount of rift required for Outposts to 5 and larger turrets to 7/8.
3) Slightly reduce damage of rifles against tanks.
4) Tanks now take slightly less damage (about 0.5 times less) from beam turrets
5)Sightly reduce the efficiency of the 'Snap-Aim Trick'.
6)Introduce the skiing ability to jetpacks( right now, some can produce bits of it)
7) Add jet-packs to Ground Pounder.
8) Reduce the amount of rift that can be gathered in main bases.
9) Increase the health of walls.
10)Decrease the health of beam/flak turrets.
1) Fix all bugs
2)Team Balancer should now work properly
3)GTF is now an option, with CTF being reintroduced
1)A heavily armored dropship with a capacity of 5 troops
2)A troop transporter with a capacity of 6 people. It can also act as a mobile spawnpoint
Well, that's all I can think of right now (yes, I know that we may not receive anymore patches, but whatever......)
Feel free to contribute, criticize etc.
EDIT:Broke this into points .
Destroyer Of All , Killer Of None
I love when people make wish lists to "fix" this game and leave out the most obvious stuff.
If you want this game to draw people fix the stuff that will create fun public servers.....everything else is personal preference and not important.
1)Fix the god **bleep** xmb kick already
2)Fix the team balancer so it works.
Kick idle players
Mid game adjustments
Level out teams based on skill level
3)Make an option to NOT allow split screen accounts
Although I believe kicking idle players will fix this.
4)Make GTF an option or get rid of it, CTF is a team game not TDM with a flag race.
5)Raise outpost costs or come up with a scheme where they cannot be spammed in the enemy base.
6)Create an inner area in the base where 2 or 3 structures are indestructible.... (Didn't always agree with this one, but **bleep** builders have convinced me)
This will cut down severely on how quickly public servers turn into baserapes for lamers and rely on pure skill which if the team balancer works should be spread out evenly.
After all those are addressed look at back locking for CAF and justify to yourself how a hawk flying in one direction should able to lock on to something behind it.
Hey all, just going to toss my 2 cents in here:
1. Grizzly needs to have access to the same skins as the Hawk, Tank, Sidewinder, Razorback.
2. Hawk's Flack pickup should not damage buildings more or as much as another Hawk/Soldier.
3. Grizzly should have an ALT-FIRE similar to the OX Tank, but you can switch between the Gauss Rifle and a Heavy Machine Gun. (personal Request, may cause imbalance, but i just like the idea of having a weapon choice like the Tank and or Hawk)
4. I agree with OP that the Handgun/Revolver needs a buff, as it stands i have NEVER used it.
5. Add more vehicle build options like an APC.
6. Allow players to take control of Auto-Turrets.
There were some more, but i cant remember... GRIZZLIES RULE!