02-10-2013 04:11 PM
There should be no kind of kick feature at all. Theres no reason for it, and if it is, it better be an amazing one. I think people should be automatically removed from public servers for being inactive.
IMO, leaderboards should be based on KD, WL, Kills, etc. I don't know what skill score is exactly or how to calculate it, but it ruins leaderboards, and I miss my blue star
I say banish them from the entire game, but that wont happen, so don't put them in every loadout. I think Classic, Lone Wolf, and Air Superiority shouldn't have them. Loadouts that are meant for vehicles, like Speeder, or Heavy should have them.
Shouldn't affect anything on the ground, just like the turret. I see no reason why this wouldn't help. The Hawk is too fast for this, you can't tell if someone has a Flak, and it's very quiet.
Why can you shoot AND stay invisible? Pretty stupid.
Remove it's auto aim. It's already annoying with jump shotters. Also, make it harder for Hawks to dodge them.
Make the damage consistant. I can't count how many times I've lost shotgun fights when we both shot each other the same number of times from the same distance and I still died.
Make it more useful as a weapon, increase the range
Why are they in FFA?
You can activate it, Boost yourself into the air with a Jetpack and still die. Make the blast radius smaller.
It's inconsistant. Sometimes, I get around 5 seconds. Other times, I get 12.
Spawn Pods in FFA
They are also incinsistant. Sometimes, I land by them, they die. Other times I land by them, They live.
On the Sidewinders, they dont work sometimes. You can feel the vibration and hear them grunt, as if they got run over, but they don't die. Also, the razorback is inconsistant. Two matches I played today, and I got hit by the jeep and just got pushed out the way
Why does this work in Mech Mode? It causes nothing but problems. Also, why can it survive a Spawn Pod?
None of these changes are anything big. I think SSM can do fix some of these.
02-10-2013 09:43 PM
02-11-2013 04:44 AM
It is based upon how well you are doing in that particular match. You losing poorly it gets you back in action faster. If you're owning it keeps you out of the fight longer in an attempt to balance the battle by keeping out the best players longer for a few more seconds.