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Sep 03 2012
By: Two00IbofBooty Splicer 49 posts
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Cluster Bomb seems to be too powerful! Solution!

54 replies 263 views Edited Sep 3, 2012

Hawks always go to the CB for ultimate baseraping. So LBI should decrease respawn time or remove it! Either one works. :smileytongue:

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Uncharted Territory
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 3, 2012
No..
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Sackboy
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 3, 2012
Decrease?
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 3, 2012

removing it isn`t the salution, but having a lock-on feature could work (but its not as much freedom) but then people will use flak on infrantry :smileyindifferent:

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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 3, 2012

Shouper2273 wrote:

removing it isn`t the salution, but having a lock-on feature could work (but its not as much freedom) but then people will use flak on infrantry :smileyindifferent:


Shhhhhhh...... Don't tell them thet.

 

As for the Cluster Bombs, did you see them BEFORE the patch?

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I Only Post Everything
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 3, 2012

Wakeboarder56 wrote:

Shouper2273 wrote:

removing it isn`t the salution, but having a lock-on feature could work (but its not as much freedom) but then people will use flak on infrantry :smileyindifferent:


Shhhhhhh...... Don't tell them thet.

 

As for the Cluster Bombs, did you see them BEFORE the patch?


Oh, dear God, why did you remind me...:smileyindifferent:



I'm a possum. I'm usually a nice possum, but if you show up just to spite the game, boast, or try to get the game catered to you, be warned: I bite. Have a nice day!
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Sackboy
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 3, 2012

nukepossum wrote:

Wakeboarder56 wrote:

Shouper2273 wrote:

removing it isn`t the salution, but having a lock-on feature could work (but its not as much freedom) but then people will use flak on infrantry :smileyindifferent:


Shhhhhhh...... Don't tell them thet.

 

As for the Cluster Bombs, did you see them BEFORE the patch?


Oh, dear God, why did you remind me...:smileyindifferent:


Ugh I still wounded why I bought this game day 1 with the version 1.00 cluster bombs :smileyindifferent:
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Hekseville Citizen
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 4, 2012

Two00IbofBooty wrote:

Hawks always go to the CB for ultimate baseraping. So LBI should decrease respawn time or remove it! Either one works. :smileytongue:


The damage is fine now.
The only true solution to somewhat fixing them would be to decrease the maximum number of clusters to shoot at once from 4 to 2. This way Launch Pads won't break in one Strafe all the time etc.

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I Only Post Everything
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 4, 2012

If there was a practical way to kill A2G hawks from the ground, the problem might just solve itself (and no, 2 1/50 shots with a M.A.W. or 10 flak turrets are not practical).



I'm a possum. I'm usually a nice possum, but if you show up just to spite the game, boast, or try to get the game catered to you, be warned: I bite. Have a nice day!
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Sackboy
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Re: Cluster Bomb seems to be too powerful! Solution!

Sep 4, 2012

well, we discussed that a few days ago.
do you guys have played the beta. at this time only the homer were used to baserape... but at that time they could only be used for a2g.
but it took a little bit of skill. the problem with the clusters is that they are noob weapons. just delete them. or give us loadouts without cluster, cloak, torpedo and shield. that would be much more intense dogfights. and the a2g would be not sooo much overpowered. in this loadout the flak turrets should be gone too.

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