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Jan 07 2013
By: theDemolisher13 Lombax Warrior 187 posts
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Defence to Offence

[ Edited ]
11 replies 147 views Edited Jan 7, 2013

Hi there I'm theDemolisher13 and I have been gone from this game for about 1 or 2 mounths and just got back to it yesterday and my idea blogging of it. Yes this is an idea blog. Now one thing I have found out is this game at the time being is really good for attack not so much for defence. Now I have a few ideas on how to get back to the well balcas out game that we all know and love. I currently only have 3 at the time being and will put out more if they come to mine.

 

1 Add AIs to gard you respawning area, and I already know what a few of you are going to say about that and I have to ask you this. If you hate the idea of an AIs in a molyplayer game then why do you accept the atomic turrets there AIs too?

 

2 Add new defencive vehicles/buildings like for example, a railgun turret that has short to meduim rang of aftiveness and can destroy a tank with one hit at short rang and does 90% damage on one at meduim and 2X the stranth of a beam turret. But to keep it as a defence wepon it can only be place in your teams respawn area and has a (long) reload time, or a heavy grizzly that is 4X the stranth of the avvage grizzly and can shoot two guns. one a lock on rocket missal lucher that can lock onto tank and jets and in the other hand a beam turret for infutry and meduim to small vehicles that can also transform into a stand alone turret that can take a lot more damage but can only shoot the beam turret. Also slow and bolky and can only transform once every 30 secents.

 

3 do some tweaks to some of the wepons like the torpedo for example, you can lock onto it to prevent the enemy to stop it dead in its tracks and that is in the game right now i think. But it's no good when the enemy waits till the last secont to shoot it. So to fix that problem just make it so if you shoot it and it stay in the air for like 1 to 5 seconts it will have the power of 1 RPG round or such. But it fired at a long rang so it say in the air for like 10 to 15 seconts it will wipe out the blas if it hits the bass before someone blows it up and even when friendly fire is off it will still kill team mate in coaght in the blas. But is they did more things like this it would make the game a lot better.

 

 Well that's all I got for now. Please let me know what you think of them, and yes I know they chance of them making it into the game are slim but who knows for sure.

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Treasure Hunter
Registered: 01/25/2012
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7276 posts
 

Re: Defence to Offence

Jan 7, 2013
I know you...........


Arent you the one with the crazy ideas that i liked?
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Wastelander
Registered: 04/16/2012
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Re: Defence to Offence

Jan 7, 2013
Ugh this is hard to read without it being broken into paragraphs.
Beast Montages and Ownage - YouTube.com/PSNmrdurant35

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Treasure Hunter
Registered: 01/25/2012
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Re: Defence to Offence

Jan 7, 2013
I said the same thing.


HAAAAY! IT IS YOU! I MISSED YOU AND YOUR IDEAS!
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Fender Bender
Registered: 10/17/2012
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Re: Defence to Offence

Jan 7, 2013
Someone has to tell this guy what happened these last 2 moths.


this is me helping
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Wastelander
Registered: 01/03/2013
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Re: Defence to Offence

Jan 7, 2013
That's a lot of words. I'd go insane if I tried to read all that
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Fender Bender
Registered: 10/17/2012
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Re: Defence to Offence

Jan 7, 2013
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Lombax Warrior
Registered: 05/26/2012
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Re: Defence to Offence

[ Edited ]
Jan 7, 2013

Just to let you know it was broken up but when i post it the computer put it all together again let me fix this for you. and I do have an old link of a idea page let me put that in on this comment as well.

http://community.us.playstation.com/t5/Starhawk-General/Idea-center/m-p/37703809

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Treasure Hunter
Registered: 09/08/2012
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Re: Defence to Offence

Jan 7, 2013
I'll find out about LBI soon enough.
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Treasure Hunter
Registered: 01/25/2012
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Re: Defence to Offence

Jan 7, 2013
I bumped that for ya. It needs a "quick revive"

"You need a little revive! *Burp*"
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