As a handful of you guys may already know, I recently got Warhawk for Christmas to see what all the fuss was about. Since I'm probably one of the few people to have played Starhawk before Warhawk, I thought you guys might enjoy hearing some of my first impressions
1) It takes a while to stop throwing grenades whenever you try to "fine aim"
2) Warhawks are MUCH better at flying than Starhawks, but mostly because they can hover, making air-to-ground much easier.
3) Leveling is not nearly as fun...
4) Jetpacks can literally fly FOREVER!
5) It takes a while to get used to having to go out and find the vehicle I want, hoping that nobody already took it. I've been spoiled for too long by having whatever I need literally fall from the sky and land in my lap
6) I keep shooting my own team since I'm used to Red always being the bad guys
7) As a result of the Warhawks being so good, grounding is not as fun...
8) Troops have more toys...
9) ...and yet Melee is it's own weapon??
10) Again, WHY is zoom R3 instead of L1?
Hope you all had a good laugh
Has anyone else had a similar experience?
I played both games and am not arguing with you.
If they have been working on the PS4 for some time, as has been rumored, and purported gajillions of times last year and the year before that and the year before that - then it is too late to change any specs. They just want microsoft to make their move first, regardless what they have in the chamber.
Small changes can be made still.
Amounts of RAM, clock speed, cooling options such as independant dual fan control (If it has dual fans like the good ASUS laptops), Perhaps switch the Blu-ray player for a Blu-ray burner!!!(That would be way too cool for Sony to do), etc.
As long as they do not decrease the specs all the currently developed games will still run fine, actually even better then intended giving us higher fps and allowing future games to actually use it all up and keep us impressed for another 10yrs.
I was thinking before how cool it would be if they started down the road of PC gaming. So every game would come with 3-4 settings of very high, high, medium and low. The cheapest console would play all games at low, but you could opt for a bigger ram chip via cartridge later on. (This would lower costs and let those who game on SD tv's(Maybe even 1080p tv's if these consoles are 4K normally) to get away much cheaper but still be playing the best games available.
So say you buy the ram chip upgrade and this also ups the clock of the CPU a bit to make better use of available RAM, then it unlocks the next gaming level setting.
This would make so much money by increasing base console sales, and also constant income by those looking to upgrade over time as they purchase better tv's and what-not.
Perhaps the console comes with a single GPU but supports SLI, so you could via cartridge add a second and then your console supports 4K, or perhaps this doubles the frame rate of most games, etc.
I see a day when the newest console can be had for a range of between $150 up to $600 on launch day, maybe you choose one without a Bluray player/burner, or without WIFI, or without ethernet, or instead of 1 HDMI you can get a second, etc.
This totally makes me want to get into console design.