12-23-2012 11:39 AM
01-01-2013 05:18 AM
Samokoske wrote:
Yea I was using the walls in a game with balls in apogee as a shield today. since arena uses a lot of turrets for defenses, putting a wall between yourself and a line of turrets make for an amazing point of resistance.
You name makes me think of chinese food!
01-02-2013 07:48 PM
Seems like common sense but I will say it cause I think we have new holiday players.
I reccomend working with the geography when placing walls. Look for where they link up. I see many players build a ring of walls around a flag or zone to no avail. a triangle of auto turrents is more effective in my opinion.
If you are totally lost on how to set-up a basic base then build a server with the blitz option.
01-02-2013 08:36 PM - edited 01-02-2013 08:37 PM
Wall links based on map are generally too far apart and undefendable.
On some maps the ring of walls is better, the ones where you can close them.
Rings of walls with gaps are pointless, just build a wall in front of ramps to stop vehicle flow.
And for gods sake stop building walls ladders out, these traps only catch your own noobs and take away the 2 main functions of the wall, impeding flow and mounted turrets.
Blitz layouts are not optimal layouts.
01-02-2013 08:45 PM
^^^^^^^^
That's what I would have said if I still cared.
But go ahead and build useless walls wherever they make you feel safe especially if you are nearing the structure cap.
Cry havoc and let loose the hogs of war!
01-03-2013 04:18 AM - edited 01-03-2013 04:21 AM
As far as building walls and building them ladders out or not goes. Building walls is pointless is MOST loadouts anyway with jumping Grizzly's and flying hawks and jetpacks that can zoom right over.
However in a Groudpounder or Arena loadout during CTF reverse walls are very effective if closed in. You can get in but you can't get out. Basically putting yourself in a trap. This is really the only useful application of reverse walls. Of course most players are smart enought to bring a grinder or something or not attack a guarded flag alone.
This is perfect for newbies though.
I also agree with IRRES. For the love of Mike stop building walls when near build count max. And if you are gonna build a fort on the side of a map and abandon it when you die... take your stinkin' walls down! You only hurt your team leaving them up.
01-03-2013 05:22 AM
01-03-2013 05:35 AM
01-03-2013 03:26 PM
Many of your points are valid. The mode and team really dictate the configurations. I prefer offensive builds over walls in general, I am not trying to build a tree house, I am trying to build a hostile enviroment. I do not place my force fields around the flag because of this very reason.
01-03-2013 03:48 PM