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Dec 27 2012
By: menso1981 Survivor 2778 posts
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LBI why another nerf to the clusters!

116 replies 284 views Edited Dec 27, 2012

The clusters are not over powered, in fact a good player in a Grizz or jet pack can easily evade them, so WHY did you nerf them?

All you are doing is encouraging base camping. The flag campers won’t stop crying until they have 32 flak turrets and invincible armor, so stop catering to them.

Heavyweight is already stalemate due to a strong defense, now you have made it even worse.

 

If you don’t want to get clustered.

FLY

Stop camping the flag

Play ground pounder

Play arena

 

Some of us enjoy an old school air dominance game so stop messing with it!

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Fender Bender
Registered: 10/17/2012
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Re: LBI why another nerf to the clusters!

Dec 27, 2012
Actuslly menso, since the nerf, there have been morr flight servers.


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I Only Post Everything
Registered: 04/11/2012
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Re: LBI why another nerf to the clusters!

Dec 27, 2012
Solution: Air Superiority :smileyhappy:
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Fender Bender
Registered: 07/26/2012
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Re: LBI why another nerf to the clusters!

Dec 27, 2012
Flak menso. It destroys stuff just as fast just nobody uses it for that. Clusters to me focus more on a2g because I use flak for buildings so I was actually happy about the change but that's just me.
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Survivor
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Re: LBI why another nerf to the clusters!

Dec 27, 2012

I use the clusters mostly to clear out flag campers once I see someone going for the flag or if I am going for the flag.

With the change you have to be too high up to clear them out.

 

Take the grizz or the Flak out of Heavy Weight and I can live with the nerf.

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Fender Bender
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Re: LBI why another nerf to the clusters!

Dec 27, 2012
Little secret of mine I've acquired since the change....
Blow off 2 quick cb while in the air and switch weapons quick. This way you have 2 left when you switch back. Then go in like normal for grizzlies. Stealth in drop the 2 clusters and flak away. Those 2 clusters won't hurt you enough to matter and the flak will finish pretty much everything off before they have a chance to do anything about it. Or just mine the PITA grizzly then drop in while he's gone.
Just hasn't been a problem for me and what little problem I've had I've used the above method.
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Gaming Beast
Registered: 11/02/2011
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Re: LBI why another nerf to the clusters!

Dec 27, 2012

menso1981 wrote:

The clusters are not over powered, in fact a good player in a Grizz or jet pack can easily evade them, so WHY did you nerf them?

All you are doing is encouraging base camping. The flag campers won’t stop crying until they have 32 flak turrets and invincible armor, so stop catering to them.

Heavyweight is already stalemate due to a strong defense, now you have made it even worse.

 

If you don’t want to get clustered.

FLY

Stop camping the flag

Play ground pounder

Play arena

 

Some of us enjoy an old school air dominance game so stop messing with it!


I agree the ground has more then enough,it has become nothing more than a auto camp and kill game.

 

With the cluster change it will only get worse.

 

And the Grizzly's lol,you have your master Grizzlies now camping and bunny hoping around the game around the 30 flak cannons, shield..LOL oh well there's no point, it aint changing.

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Wii bowling : dream 4 Arvada 2 GG Arvada

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Gaming Beast
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Re: LBI why another nerf to the clusters!

[ Edited ]
Dec 27, 2012

CyVirus wrote:
Solution: Air Superiority :smileyhappy:

Ok,how many those servers up ?

 

LBI let the ground have there game and you see the results.

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Wii bowling : dream 4 Arvada 2 GG Arvada

Wii tennis : dream 3 Stash 1 GG that last shot rite on the line.
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Uncharted Territory
Registered: 11/06/2011
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Re: LBI why another nerf to the clusters!

Dec 27, 2012
DREAM I GOT A PRO TIP FOR YOU! PUT ON TURRET JAMMER! :smileysurprised:
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Gaming Beast
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Re: LBI why another nerf to the clusters!

[ Edited ]
Dec 27, 2012

italyrules345 wrote:
DREAM I GOT A PRO TIP FOR YOU! PUT ON TURRET JAMMER! :smileysurprised:

 

 

Pro tip LMAO. OK, PRO!

 

 

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Wii bowling : dream 4 Arvada 2 GG Arvada

Wii tennis : dream 3 Stash 1 GG that last shot rite on the line.
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