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PlayStation MVP
PhoenixArcher128
Posts: 12,922
Registered: ‎05-05-2010

Map Loadouts Explanation

Sorry if this is out there already...

OK, so now I'm not 100% sure on this, so correct me if I'm wrong, but here's what I'm seeing from the different map loadouts available (since there is no description I can find...) The loading screen also shows what buildings are available in the map, and there is a new pre-game limit of 4 people, at least for 16-players (not sure about higher...)

Strategic - No pre-built structures

Blitz - Pre-built base; depends on secondary selection and map. Also gives different amounts of starting rift.

Classic Beta - No Sidewinder Jetbike or Ox Heavy Tank

Triad - No Vulture Jetpacks or Razorbacks

Brusier - No Sidewinder Jetbike


Sprinter - No Ox Heavy Tank

Also note, Space can only have the Classic Beta and Sprinter sub-loadouts...

While I would like to do this, I just don't have the time to take a screenshot of all the different loadout possibilities in game right now...

We also need a loadout that has ALL the buildings enabled, so we don't have to choose between tank and jetbike.

EDIT: As others have suggested, I would like it if there was a checkbox option to enable/disable specific buildings. That would be the best way to do this IMO

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I Only Post Everything
CrummySaint
Posts: 1,133
Registered: ‎12-22-2008

Re: Map Loadouts

I think what you're looking for is found in Blitz and Strategic.

That's interesting, no hawk-less or hawks only modes?

Games are human input based, tune them based on human input.
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PlayStation MVP
PhoenixArcher128
Posts: 12,922
Registered: ‎05-05-2010

Re: Map Loadouts

CrummySaint wrote:

I think what you're looking for is found in Blitz and Strategic.

That's interesting, no hawk-less or hawks only modes?

No...I looked at them and this is what we get...

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Grease Monkey
white_shadow00
Posts: 334
Registered: ‎03-02-2009

Re: Map Loadouts

Yeah I was looking for a hawkless loudout too, you'd probably get some really interesting games.

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PlayStation MVP
PLYMCO_PILGRIM
Posts: 39,192
Registered: ‎12-21-2007

Re: Map Loadouts

They need a mode where its all vehicles on.


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Wastelander
sterling
Posts: 616
Registered: ‎09-12-2007

Re: Map Loadouts

the best way would be a check box where you pick what structure you really want. plus have some defaults or presets like they currently have.

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Splicer
grudgesicle
Posts: 89
Registered: ‎01-25-2010

Re: Map Loadouts

I hope we get some good filters in place so I can find servers running the loadouts I like.

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Wastelander
sterling
Posts: 616
Registered: ‎09-12-2007

Re: Map Loadouts

grudgesicle wrote:

I hope we get some good filters in place so I can find servers running the loadouts I like.

they actually added a filter this time around, but it only removes full rooms. its a start, and they do need full filters available.

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PlayStation MVP
PLYMCO_PILGRIM
Posts: 39,192
Registered: ‎12-21-2007

Re: Map Loadouts

sterling wrote:

the best way would be a check box where you pick what structure you really want. plus have some defaults or presets like they currently have.

Perfect...uncheck whatever from the map .

sidewinders only on dust, we can have sidewinder races 


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Lombax Warrior
bloodydeckJr
Posts: 279
Registered: ‎12-17-2011

Re: Map Loadouts

WE need an all build set cause i want my sidewinder jetpack and to be able to tank hunt

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