07-29-2012 11:44 AM
Hey guys!
I was thinking about how LBI could resolve the issues with the "bruiser" skill (such as killing a tank with a pocket knife LOL) and I had a great idea! It goes like this. (If you think LBI should consider this, please kudo and/or bump)
1. Wielding torch should be made better at destroying structures. (this would make engineer valuable)
2. Grinder should be made ineffective at destroying structures, but still great against vehicles and infantry.
3. Bruiser should be removed all together, everyone who has it should get their 2 skill points back, and it should be replaced with a "Pyromaniac" skill that makes you spawn with a grinder (this would also make the grinder see more use)
(my thoughts)
I think this would be a better way of doing it than we have now. It would remove the concrete-crumbling "Knife-O-DOOM" and make the awesome grinder actually see more use. Also, it would make it so that there is no single infantry weapon that is good against EVERYTHING, as the grinder currently is, and would make the wielding torch see a more offensive role.
What do you guys think?
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07-29-2012 11:47 AM
Arron_Rift wrote:
2. Grinder should be made ineffective at destroying structures, but still great against vehicles and infantry.
HUH?!?
07-29-2012 11:50 AM
07-29-2012 12:23 PM
Flint_Prophet wrote:
Arron_Rift wrote:
2. Grinder should be made ineffective at destroying structures, but still great against vehicles and infantry.
HUH?!?
Yep.
Sorry OP, but no. The grinder's purpose is first to destroy buildings, second to kill troops and vehicles. If anything, it needs a buff against "soft"/moving targets.
And the repair tool does its job; repairing.
07-29-2012 12:51 PM
07-29-2012 12:55 PM
Arron_Rift wrote:
well, back in the beta, before they had bruiser or the grinder, the torch was the main way of destroying buildings.
Personally, I liked that set up better, as something about its angry red spark looked like it may have some Sci-Fy excuse for how it was leveling a building in mere seconds.
As for the Grinder, I'm trying to find a way to make this fill the infantry-to-vehicle gap that the bruiser is currently for, much like the way they worked in Warhawk.
I just hate, in a game that has explanations for so many things (like how all the soldiers are are spawning on the battlefield so quickly) how may 200-ton tank can be destroyed by a frigging knife.
Seriously, when I'm driving around in a tank and I hear someone grunting as if they are pooping, and then my tank suddenly explodes, I feel like I didn't lose because of my own error, but because of a flaw in the game. However, if a guy came over with a flame-thrower, I'd feel like a lost because I failed to stay away from the flame-thrower, but that it was a completely ligitimate way to die.
Anyone see what I mean?
Yes, Bruiser needs a fix.
But you are going about it the wrong way
07-29-2012 06:21 PM
07-29-2012 07:58 PM - edited 08-01-2012 09:22 PM
I like what you are trying to say. But like all ideas it could use a few tweaks to it. But I'm with you and some of my friends too! What I think about the Bruiser skill I don't like it at all. A knife should not destroy/demolish a vehicle or a building. In some cases I seen 1 person trash a whole base and that is no fun and not right at all. We'll that's it for now. See you all later.
If you like what I'm saying and wont to see more of my ideas and some others. Just click the site below.
http://community.us.playstation.com/t5/Starhawk-Ge
07-30-2012 03:53 AM
07-30-2012 07:24 AM - edited 07-30-2012 07:24 AM
Arron_Rift wrote:Hey guys!
I was thinking about how LBI could resolve the issues with the "bruiser" skill (such as killing a tank with a pocket knife LOL) and I had a great idea! It goes like this. (If you think LBI should consider this, please kudo and/or bump)
1. Wielding torch should be made better at destroying structures. (this would make engineer valuable)
2. Grinder should be made ineffective at destroying structures, but still great against vehicles and infantry.
3. Bruiser should be removed all together, everyone who has it should get their 2 skill points back, and it should be replaced with a "Pyromaniac" skill that makes you spawn with a grinder (this would also make the grinder see more use)
(my thoughts)
I think this would be a better way of doing it than we have now. It would remove the concrete-crumbling "Knife-O-DOOM" and make the awesome grinder actually see more use. Also, it would make it so that there is no single infantry weapon that is good against EVERYTHING, as the grinder currently is, and would make the wielding torch see a more offensive role.
What do you guys think?
I'd change 2 things.
1) leave the grinder alone vs the vehicles
2) Remove bruiser and replace it with a spawn with grinder and torch skill.