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Fender Bender
Registered: 07/26/2012
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Re: Outposts RUIN Assault

Oct 16, 2012
Lol I actually added that in right before it posted and was like why don't I ever do that....
Oh yea duh lol.
But like I said its not been a problem for me except in the scourge map.
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I Only Post Everything
Registered: 02/25/2010
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Re: Outposts RUIN Assault

Oct 17, 2012

I'd just like to say that I'm in favor of if the second team gets that one extra capture, the game ought to end right away.

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Hekseville Citizen
Registered: 06/30/2012
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Re: Outposts RUIN Assault

Oct 17, 2012

Title has been changed to reflect on the fact that outposts aren't the problem, its the large amount swarming the base that makes it unbearable.

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I Only Post Everything
Registered: 03/26/2012
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Re: Outposts RUIN Assault

Oct 17, 2012

Finn187 wrote:
Outposts cost 6 during the Beta... .

really? i remember towards the final months of the beta putting it down for 4 rift....ill check some beta video though, im probably wrong...

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I Only Post Everything
Registered: 03/26/2012
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Re: Outposts RUIN Assault

Oct 17, 2012
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Sackboy
Registered: 10/06/2011
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Re: Outpost Spam RUINS Assault

Oct 17, 2012
You're right, Unknown. Forgot about Beta v1.3

Too many ups and downs, but it was fine before that change.
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PlayStation MVP
Registered: 12/21/2007
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Re: Outposts RUIN Assault

Oct 17, 2012

G-Walla wrote:

I'd just like to say that I'm in favor of if the second team gets that one extra capture, the game ought to end right away.


You should make a thread with that suggestion G-walla....I'd be all over that thread as I like this idea a lot :smileywink:.

 

 

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