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Uncharted Territory
Registered: 08/03/2009
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1918 posts
 

Re: Patch 1.04.003 Today 12/21/2012

Dec 24, 2012
no bug fixes... all they need is audio bugs..
the jeeps "hybrid" mode..
the hawks inaudible machine gun noise.. * happens every other game
the inability to here ox tanks..
and noise drop outs..
- good..
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Treasure Hunter
Registered: 01/25/2012
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7275 posts
 

Re: Patch 1.04.003 Today 12/21/2012

Dec 24, 2012
I never pay attention to drop outs unless im on Basin or Fracture driving alone in the middle of nowhere. And thats only because there is nothing to look at.
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PlayStation MVP
Registered: 12/21/2007
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47908 posts
 

Re: Patch 1.04.003 Today 12/21/2012

[ Edited ]
Dec 24, 2012

SpaceNun wrote:

Little by little. This game will be fun in a couple years mark my words. Some DAAAAAAAAAAY..........


 

Merry Christmas spacenun!

 

If only I had the energy to care about a game I don't care about like you!

 

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Survivor
Registered: 06/04/2009
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2250 posts
 

Re: Patch 1.04.003 Today 12/21/2012

Dec 24, 2012

So does the Grinder nerf actually help the "player" in Campaign? A proper patch would have have instituted the respawning barrels or offered more rift gains. Campaign is a freaking chore and completely unbalanced against the player. If the damage was reduced for the player then I hope the enemy also has a weaker Grinder.

 

There are a lot of balance issues that need to be addressed in Campaign so this wasn't much of a patch to address 1% of that. I know people complaign that anything was addressed in Campaign, but Grinder damage output from the player should have been the last thing. The enemy needed it reduced more than the player.

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Fender Bender
Registered: 10/17/2012
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3293 posts
 

Re: Patch 1.04.003 Today 12/21/2012

Dec 24, 2012
Silver. That was a campaign only thing. Grinder is weaker only in campaign.


this is me helping
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