01-13-2013 08:39 AM
Makuta1213 wrote:Back on topic...
I can't wait to play the level, looks great!
Yep looks better then Thesupertmans one

01-13-2013 08:56 AM
01-13-2013 09:46 AM
thesupertman wrote:
@Jack
I agree. I rushed my levels out. Rubicon is spending his time and making his level the best it can be. I prase him for that.
I'm better at making top-down shooters. I mighting a star wars one.
Whats your favorite top down level that you did not make?

01-13-2013 11:12 AM
01-13-2013 02:26 PM
thesupertman wrote:
@jack
I like the maximum carnage one.
That one is ok, My favorite is bloody zombie massacre

01-13-2013 02:26 PM
01-13-2013 03:45 PM
thesupertman wrote:
Never played it.
You should try it.
Maximum Carnage is probably my favorite for the visuals.
01-31-2013 06:31 AM
01-31-2013 09:02 AM
thesupertman wrote:
Can we get an update?
Things are coming along slowly since the last update.
I scrapped the original story for something bigger. It was going to be just based on Cypress but wasn't the introduction (to what I hope will be a series of levels) that the story needed.
Currently the level starts on Dust with the newly rebuilt White Sands as the backdrop. Events then take the player to many other key locations in the Starhawk universe.
I'm trying to make this more as an "add-on pack" to the existing story and delve deeper into both the characters and the universe.
I just ordered a Hauppauge HD PVR for capturing gameplay off my PS3 which is due in today. I hope to post some gameplay soon once I get a handle on how to best capture and edit with this device.
So you could say I'm getting invested in this project. ![]()
Still a ways off from being playable but I hope it is worth the wait. Thanks for asking!
01-31-2013 02:43 PM